I'd be glad to hear any you don't think sound right so I can explain my reasoning or of any which won't fit in the mod's world right now because of the way it's designed. Right now I'm just throwing ideas out in the dark.Originally Posted by Andreas
I hope I didn't overdue channeling traits... I thought I just included a line for the Light and a line for the Shadow... And I created custom descriptions for every trait I came up with.
But yeah, in the case of a trait like "Stilled" it would remove any weaving related trait and/or ancillaries. This is like the brainstorming phase to me. Once you guys think we have enough then we can see about grouping and cross-referencing them all so the triggers work correctly.
EDIT: They're in somewhat of an order now - I'll try to arrange them a bit more later.
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