Quote Originally Posted by Myrddraal
Will the game crash if you label unit sixteen when there are only 15 units?
I don't know. Will it?

I guess that if you test something with unit sixteen the test will return something with a value of invalid. This could be used to quit using the label in the script.

I don't believe it'd CTD, an error message should be the worst case scenario. The most probable case is that it will only return invalid when tested and commands given to it won't work (obviously). These are just guesses though.

And yes, we shouldn't be thinking how to implement this in campaign (although it'd be sweet (and the ultimate goal)), but only to create the AI which then can be modified to suit campaign battles.