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  1. #1

    Default Have you EVER lost a game??

    People have been talking alot about how the game is too easy on account of a number of factors ... something which I am inclined to agree with. I therefore would like to ask the question if anyone here has EVER lost a game.

    I am not talking about getting defeated and then losing hope and starting a new game because you think that it will take too long to build back up from your seemingly hopeless position ... I am talking about having the AI defeat you and conquer every last one of your cities, thus causing you to LOSE the game.

    I am particularly interested if anyone has ever lost as one of the ROMAN FACTIONS ... since the game is ROME TOTAL WAR.

    I for one have never LOST a game (even on VH/VH) especially with a ROMAN FACTION... and no i'm not bragging that I'm some super great computer game player who obsesses on winning games because I'm NOT ... I am a relatively amateur player who plays games on his free time.

    If you have lost a game, please list the faction you were playing as, and the difficulty level ... i'm curious to see other people's experiences.

    In my opinion if it is not possible to lose the game as a ROMAN faction ... then what is the point of playing ROME TOTAL WAR????

  2. #2

    Default Re: Have you EVER lost a game??

    yes you can lose one of many different ways.

    1. play on short campaign and don't get 15 provinces before someone else does(especially egypt or one of the other roman factions)

    2. really mess up and let the gauls destroy you. less likely though for the other roman factions because of the required sea invasion.

    3. ATTACK ANOTHER ROMAN FACTION AT THE BEGGINING AND YOU ARE A GONER.

    4. Play too long and forget there is a 300 year limit.

    those are the primary reasons. if you end up only having the territories in rome, the SPQR will usually help you out. but you might only have 1 city though because they aren't that helpful. And with one city, its hard to say you are anything near winning or wanting to play anymore.

  3. #3

    Default Re: Have you EVER lost a game??

    I thought i made it clear in my post, but what I meant by lose is being CONQUERED by the AI ... I know its possible to lose the game in the long run by simply not winning ... but what I wanted to know is if it is possible for the AI to conquer the human player ... especially if u are a Roman faction.

  4. #4
    One of the Undutchables Member The Stranger's Avatar
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    Default Re: Have you EVER lost a game??

    i only lost once because i started a exodus and forget to keep one town left, so i ran out of provinces. they said i lost. they weren't conquered though i let them rebel.

    We do not sow.

  5. #5

    Default Re: Have you EVER lost a game??

    Quote Originally Posted by thisismyusername
    I thought i made it clear in my post, but what I meant by lose is being CONQUERED by the AI ... I know its possible to lose the game in the long run by simply not winning ... but what I wanted to know is if it is possible for the AI to conquer the human player ... especially if u are a Roman faction.
    I have played Carthage on VH/VH, and the AI beats me 1/2 the time. The early game is a tough one.. but I play it for the challenge.

  6. #6
    robotica erotica Member Colovion's Avatar
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    Default Re: Have you EVER lost a game??

    I've never had a lost campaign on RTW. I've lost only a handfull of battles. Most of them were forgone conclusions before the fighting began.

    The game has no challenge, thus, no fun.
    robotica erotica

  7. #7
    Member Member Razor1952's Avatar
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    Default Re: Have you EVER lost a game??

    I've nearly lost by mucking around(basically do nothing except loose a few battles) for the first 20 turns.The start playing seriously. As Brutii i'm having to work very hard to best Macedon at present, victories are narrow and hard. The ai hasn't made too many stupid on field mooves and I'm still being surprised at times. I guess I'll eventually pull it out but still things are close.
    Such is life- Ned Kelly -his last words just before he was hanged.

  8. #8
    One of the Undutchables Member The Stranger's Avatar
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    Default Re: Have you EVER lost a game??

    Quote Originally Posted by Colovion
    I've never had a lost campaign on RTW. I've lost only a handfull of battles. Most of them were forgone conclusions before the fighting began.

    The game has no challenge, thus, no fun.
    i only loose battles when facing a army that has 5 times my strength, on VH/VH. their is no challenge indeed, but i'm busy modding and maybe this will help ai getting better armies soon.

    We do not sow.

  9. #9
    Actual Person Member Paul Peru's Avatar
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    Default Re: Have you EVER lost a game??

    Only once - there was some infertility and some recklessness involved, and then my lone leader snuffed it before an heir had matured.
    Sono Pazzi Questi Romani
    Paul Peru: Holier than thy bucket!

  10. #10
    Member Member Didz's Avatar
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    Default Re: Have you EVER lost a game??

    I've given up a few times when idea's and strategies didn't work out but I've never hung around long enough to actually get beaten.
    Didz
    Fortis balore et armis

  11. #11

    Default Re: Have you EVER lost a game??

    Quote Originally Posted by thisismyusername
    In my opinion if it is not possible to lose the game as a ROMAN faction ... then what is the point of playing ROME TOTAL WAR????
    I don't know, have fun, meet new people, conquer the world?

    Seriously though, if you're finding that the game needs more of a challenge then I should check out some of the threads in the modding forums where some people, such as frogbeastegg, are tweaking the game to do just that... here's some of her changes:

    Quote Originally Posted by frogbeastegg
    Ok, here's what I have done:

    -All peasant units have had their build cost tripled.
    -All militia/levy/warband type troops have had their build cost doubled.
    -All buildings with less than 6 turns build time have had one turn knocked off, except the temple lines and farm lines.
    -All buildings with build times of 6 turns or more have had two turns knocked off except the temple and farm lines.
    -All temple types now progress smoothly with an increase of one extra turn per level, removing a sudden step up of two turns to the build time.
    -All farms are now 2 turns to build regardless of level.
    -The town centre types now all sport a +5 law bonus, just like a law god shrine.
    -The first two levels of town centres have a 2% population growth. The third level has a 1.5% growth bonus. The next level has a 1%, and the remaining level has no pop bonus.
    -All unit types can now be built one barracks/stables/archery range level before the default.
    -The final barracks/stables/archery range level gives a +1 bonus to all unit types coming from that building, with the exception of all elephant and wardog types.
    -Romans no longer have wardogs.

    I've tested all my changes and they are working, so I got my editing right (). I just need to play for a few hours and see how it goes. I think the 2% for the first town levels should be enough to bump the AI past the tricky smaller populations, and it will have the advantage of shifting the AI towards more advanced units sooner.
    Quote Originally Posted by frogbeastegg
    I'm playing Greece, VH/M with the changes I listed above and this is more like it! I've had to work right from turn 1, work like a mad thing just to hold on to what I have. I just encountered an absolutely massive, well balanced Carthaginian army, the Scipii keep tossing triarii and principes at me along with the usual hastati, and the Macedonians are showering me liberally in assorted cavalry. It’s now summer 264BC; I'm only just barely managing to hang on to everything, and my money is spent the instant I get it. My armies are battered and really in need of refitting as they consist mostly of exhausted, beat up hoplites and my assorted general’s cavalry units. I need more navies, and the ones I do have are barely still afloat. If I lose even 1 battle now I think my game is effectively over. I’m being blockaded and besieged in at least one place each turn.

    I'm one happy frog
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  12. #12
    Member Member Didz's Avatar
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    Default Re: Have you EVER lost a game??

    Personally, the only changes I consider worth making are those that improve the quality of the oppositions play.

    That basically means a much better AI or the ability to play against other human players.
    Didz
    Fortis balore et armis

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