But you can change the General unit size in export_descr_units. Just look at the SPQR mod for example, with values of 8 or 6 in the `soldier` line giving units of 32 or 24 on Huge. I did this in my own homebrew mod a while ago - and chopped cavalry units down a lot at the same time. It doesn`t stop the AI from charging them in as far as I can see, but the small bodyguards means I`m less likely to, and they will die if I get careless or use them as tanks too much.Originally Posted by Jambo
The thing which isn`t affected by this file change is the extra men given to the Faction Leader & Heir, so they still have large 50 & 100 man units on Huge
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