Since RTW is supposed to be so much better diplomatically,
how come it still comes down to simple aggression?,
In RTW, most of your allies, even if they remain allies for over 20 years just start wars for no reasons other than to keep the aggresion up.
This just leads to the quickie games where conquest occurs in no time and just never ends.
I thought maybe with what CA promised about immersing strategy (they also promised AI but thats gone), we would have an actual diplomatic system. That means no simplistic wars of aggresion, more complex alliance networks, diplomatic bargaining before storming into war, the occasional peaceful neighbour.
For god's sake, why would a small country like Pontus risk losing its whole kingdom to the rampaging Egyptians. Why not just sue for peace?![]()
I can understand if factions go to war over obvious conflicts of interest if there is a chance of victory (i.e. Rome and Carthage in Sicily).
However, it does get daft and excessive when perfectly puny and useless factions refuse to give up their martyr complex.
Also, wouldn't it be better if you could tell allies where to attack not just who and if you could tribute forces to them or them to you.
Maybe in the 4th total war they could add a little more political realism.
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