what units will sluaghter chariots?
i hate the egyptians becouse of their chariots.
is their a unit that will easily kill them off?
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what units will sluaghter chariots?
i hate the egyptians becouse of their chariots.
is their a unit that will easily kill them off?
![]()
Last edited by Nelson; 03-09-2005 at 01:02. Reason: profanity
if you judge an enemy by their size,
you'll never be great.
![]()
the gods made the mercenaries fearless, so use them to your advantage and the gods will turn to watch your fight-as a young boy watches the gladiators fight to becomes the crowds brutal hero.
Hoplites!
What faction are you playing?
I hear you. I hate fighting against them and I personally think they are useless to fight with. Hoplites and decent pikemen like phalanx or silver shields. I usually target them immediately with my archers, but in the late game I usually field with 6 onagers. The moment I see chariots I blast them with fireballs.
"Better an empty house, than a bad tenant."
even the worst archers in the game will annihilate chariots when set to fire arrows.
"Wishazu does his usual hero thing and slices all the zombies to death, wiping out yet another horde." - Askthepizzaguy, Resident Evil: Dark Falls
"Move not unless you see an advantage; use not your troops unless there is something to be gained; fight not unless the position is critical"
Sun Tzu the Art of War
Blue eyes for our samurai
Red blood for his sword
Your ronin days are over
For your home is now the Org
By Gregoshi
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Only problem with trying to get them with archers is if they are egyptian chariots. The eggy chariots have archers with huge ranges, so they end up killing your archers before they come in range. Like i said, nothing short of a nuclear weapon can stop them. Heck, when i battled the amazons, it took me half an hour to mop them all up, because they kept running away.
Archers aren't as useful against chariots at first from what I've experienced. In opening battle, I've shot at a single unit of chariots with 5 heavily concentrated units of archers and next to none died after I shot at least 4 volleys. Of course, once their morale starts wavering or they start routing, then my archers seem to have a greater effect.
Crapy infantry.
AKA cannon fodder. Just stop there momemtum and they die easaly...
Thats what peasants are for.![]()
BLOOD FOR BLOOD!
DEATH FOR DEATH!
Smelo tovarishchi v' nogu!
I like Bush...
Stop their momentum? Yes, that works for some chariots. Not for chariot archers. They always seem to cost a lot of my troops' blood to kill.
"If you demand CA or any company absorb the cost of a future patch, the upfront price rises or you buy a subscription for continuous service. The latter is not available.
" - killemall54
"An expansion should be a free standing new feature product, not a bug fixing enticement." - Old Celt
When playing the Romans, I used those El Cheapo throwaway skirmishers (Light Auxilia by that point). With that funky +4 bonus they get against chariots and elephants an outer layer of those guys generally mired the chariots quite well enough for the legionaires to charge in and reduce them into matchsticks.
Failing that (or having run out of disposable skirmishers), a deep formation of stationary legionaires generally seemed to absorb the charge well enough. Sure, the formation went to Hell, but actual casualties tended to be light and once the chariots stop moving they're pretty much goners.
I actually found the Pharaoh's Bowmen to be a bigger pain than the Chariot Archers. Auxilia Archers outrange the CAs, but cannot hit the PBs who're making pincushions out of the first-line units (aka "melee wall") without moving to a relatively unprotected forward position.
I usually resolved the matter by sending a few packs of Warhounds to occupy the guys with funny bows. The mutts normally got slaughtered, of course, but by the time they were all down I'd usually done something dreadful to the rest of the Egyptian horde. The doggies didn't seem to work very well on the chariots, by the way.
"Let us remember that there are multiple theories of Intelligent Design. I and many others around the world are of the strong belief that the universe was created by a Flying Spaghetti Monster. --- Proof of the existence of the FSM, if needed, can be found in the recent uptick of global warming, earthquakes, hurricanes, and other natural disasters. Apparently His Pastaness is to be worshipped in full pirate regalia. The decline in worldwide pirate population over the past 200 years directly corresponds with the increase in global temperature. Here is a graph to illustrate the point."
-Church of the Flying Spaghetti Monster
Dogs work against chariots. I don't know what works against.... excrement (I never encountered any hurlers of the thing as of yet).
Btw, since when is language like that tolerated around here?
Last edited by hrvojej; 03-08-2005 at 23:36.
Some people get by with a little understanding
Some people get by with a whole lot more - A. Eldritch
It isn't hrvojej.Originally Posted by hrvojej
brutii_warrior, since you are new, I'll remind you that profanity is not allowed here. Please review our Forum Rules. Thank you for your cooperation.
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Whenever I play with charriots the only thing that really scares me are ballistas. They have the range to hit every chariot and kill with a single shot.
However, if you are using unit sizes above average I reccomend to mod the numbers of ballistas per unit. 2 Ballistas take a long long time to bring some 50 charriots down.
Egyptian chariots are tough to face because they have high mass, multiple hit points, a dangerous scythe attack, and they are fast, using a horse model that has the fast horse skeleton rather than the standard horse. This allows them to zip in and out causing havoc to your forces with ranged weapons, or smashing into vulnerable points. Historically, chariots were not quite so mobile as cavalry and had real trouble with anything other than smooth ground. (About the only real praise you will hear of them in the time period is Caesar praising the way the British celts used their light chariots.) Mass determines the penetrating quality in the game.
If you can ever bog them down they die quickly, and the are quite good at killing their own when under archer fire inside a city during a siege...I've seen them mow down many hundreds of their own before with the scythes, leaving only a few chariots and men for my forces to mop up.
Rome Total War, it's not a game, it's a do-it-yourself project.
In my game they never tend to kill their own unless if they are running amok (modded that to all chariots). They knock people down but don't kill.
The best case of a unit of chariots running amok was when I pelted a unit of Pontic chariots with arrows until they ran amok. They took out almost an entire unit of Eastern Infantry (broke and ran), a unit of peltasts (broke and ran) and killed the general. About 200 dead enemies and a formation devastated.
Last edited by Kraxis; 03-09-2005 at 02:13.
You may not care about war, but war cares about you!
Actually, I think Cretan Archers have range equal to that of the Egyptian chariot archers. Try sending a family member to Crete or Asia Minor to pick up some mercenaries.
Ah...morality. The last bastion of a coward.
Scythed chariots are easy to deal with, once you kill 3 chariots they run amok. Hillmen I've found are the best at overwhelming a chariot unit. With 4 units of hillmen in 1 battle I killed 2 Egyptian generals and 1 unit of chariot archers. But of course that was back when basic horse archers worked right.
If you havin' skyrim problems I feel bad for you son.. I dodged 99 arrows but my knee took one.
VENI, VIDI, NATES CALCE CONCIDI
I came, I saw, I kicked ass
Egyptian onces are rough as they won't run amok... and if the terrain is right they will easily close in before arrows do much to them anyway.
Best is probably slow them down with mass infantries then mob them. age old tactics that never really fail![]()
Last edited by RollingWave; 03-09-2005 at 07:15.
Elephants seem to work quite well for the Seleucids - followed up by infantry.
Nope - no sig what so ever.
Originally Posted by Magraev
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We do not sow.
Playing the Egyptians I find my chariots quite vulnerable to cavalry-attacks. Even light cav will inflict enough damage/kills to my chariots to make them route. So you may use light-cav for flanking. They have enough in numbers and are maybe fast enough. Soand hope for the best.
Hope this works,
Blacknek
The problem with cavalry is that the chariots have a nasty tendency to kill any cavalryman that gets close. The factor that drops infantry kills cavalry. So chariots are possibly the best cavalrykillers out there.Originally Posted by Blacknek
The worst case has to be Chariot Archers as they can kill a number of pursuers before turning and butcher them. You have to catch them off guard to get them with cavalry.
You may not care about war, but war cares about you!
I'm playing as Numidia now, and have no heavy cavalry other than the general unit, and very little infantry of quality as it takes 2 turns to build the best Numidian infantry: Numidian Legionaries. The Egyptian chariot archers have been very tough to deal with.
After trying some costly tactics, I came up with an approach that works. I deploy 2 units of archers far forward of the rest of my troops and split so they can cover the approaches to my flanks that chariots love to exploit. I set these archers to use fire arrows and watch them carefully as the battle develops. About 50 yards behind these archers, I have 2 more units deployed in the same fashion. Another 50 yards, and I have the infantry line set with my best slinger unit in front of them. Just behind the line, there will be an experienced Numidian javelinmen unit. Then, if I have them available, 3 onagers, set to use fire, about 6 camel cavalry, 2 or 3 longshields and the general.
If chariots charge my front archers, the return fire begins from the second wave of archers and all 3 onagers. If they bum rush the archers with desert cav and their chariots, the front 2 archer units are pretty much toast, but the rear 2 survive, and you can countercharge with camels to neutralize all the Egyptian horse units. Since they will have little or no cavalry or chariots left after that, your remaining missiles can support the infantry, and your remaining cavalry can move out to the flanks to assist.
You have to be able to beat chariot units of any kind to decisively beat the Egyptians. That can be quite challenging without heavy cavalry or superior archers.
"If you demand CA or any company absorb the cost of a future patch, the upfront price rises or you buy a subscription for continuous service. The latter is not available.
" - killemall54
"An expansion should be a free standing new feature product, not a bug fixing enticement." - Old Celt
I had some success with hitting them with cavalry right after they break through a infantry formation. I think the moment they turn they are most vulnerable.
Mounted javelineers weren't half bad either, if I recall correctly. If nothing else a swarm of them keeps the chariots preoccupied.
But by all that is holy, do not use the Cantabarian if you send horse javelins after the chariots. They do not bolt away fast enough in that and usually end up dying in scores when the chariots move forwards.
"Let us remember that there are multiple theories of Intelligent Design. I and many others around the world are of the strong belief that the universe was created by a Flying Spaghetti Monster. --- Proof of the existence of the FSM, if needed, can be found in the recent uptick of global warming, earthquakes, hurricanes, and other natural disasters. Apparently His Pastaness is to be worshipped in full pirate regalia. The decline in worldwide pirate population over the past 200 years directly corresponds with the increase in global temperature. Here is a graph to illustrate the point."
-Church of the Flying Spaghetti Monster
Originally Posted by Watchman
LOL!!!Yes, the egyptian chariots are very bit as fast as the lightest cav, so Cantabarian circle would not be the...uhhhh...first choice.
Rome Total War, it's not a game, it's a do-it-yourself project.
Turn off skirmish with cantebarian circle for much better results.Originally Posted by Watchman
When a fox kills your chickens, do you kill the pigs for seeing what happened? No you go out and hunt the fox.
Cry havoc and let slip the HOGS of war
Why can't you just mod em?
I love chariots.![]()
hey your ideas about taking down chariots worked but now i've stumbled across another annoyance:
flaxmen
they are a real pain in the ***. if you know what i mean!
i think an army with chariots and flaxmen is nearly an unbeatable army.
![]()
if you judge an enemy by their size,
you'll never be great.
![]()
the gods made the mercenaries fearless, so use them to your advantage and the gods will turn to watch your fight-as a young boy watches the gladiators fight to becomes the crowds brutal hero.
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