I always wondered why there is a faction limit,
for one, it holds back great modders such as RTR.
On top of this, we do not have faction re-emergence and civil wars anymore, 2 of the best features of MTW.
On a more innovative note, wouldn't it be cool if factions in RTW could just be declared, for instance, if Rebels conquer say Calabria and after twenty years of independance or some other decent time period, the game uses random selection from faction flag design and colours to give the faction diplomatic legitimacy.
The units uses the new government uses depends on its location for its immediate culture and a random selection of units from the factions originally close to their current province(s).
It sure would incentivise taking care of those rebels.
Or maybe, even better than that, if their immediate neighbours recognise the government. Although I do not see how this could be done and how this could be abused (esp. by the human player).
Just an idea.![]()
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