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  1. #1
    Member Member Razor1952's Avatar
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    Default The little touches that make RTW the best

    I guess you may have seen the lawnmower thread, well I'd like to open a thread devoted to showcasing the small details that show the immense thought put in by the development team at CA. Details particularly that others may not have noticed.

    I start with my own small list.


    1. Obviously the grass, the scythed chariots cut it, the horses running past make it wave, its great stuff for detail.

    2. On the campaign map the trees , almost all trees softly bend and sway.

    3. Storms on the campaign map, I guess most people have seen these but they are really cute IMO.

    4. Wonders are visible during battles, though I havn't fought one where the wonder was included in the actual battle square.
    Such is life- Ned Kelly -his last words just before he was hanged.

  2. #2

    Default Re: The little touches that make RTW the best



    - Units getting knocked down by friendly Cavalry, then standing up again.
    - Units falling off walls and bridges.
    - Position of your troops during battles reflect that of the campaign map.
    - General deaths in the battlefield.
    - Lots of voiceovers for the units.
    - Buildings, Volcanoes and other structures.
    - Pila getting lodged on body parts on screenshots.

  3. #3
    Praeparet bellum Member Quillan's Avatar
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    Default Re: The little touches that make RTW the best

    For me, it's the funny stuff.

    The description of the acqueducts in the construction report: "What have the Romans ever done for us? This! That's what!"

    The description of the Judean zealots, which concludes "but each group is its own one true resistance movement, or people's front, or popular front."

    The strange speeches, depending one what "unusual" traits your general might posses:

    "And I promise an extra ration of hay to the bravest horse on the field!"

    "Hello. Today we are gathered to do battle. Regrettable, isn't it? But sometimes, you know, life is like that. You have to do something you don't want to do, just because some else is telling you to do it. I didn't want to be here myself, but my mother said I'd better make a reasonable showing of it all, so here we go."

    "There's enough wine in camp to float a boat. It's all yours, as soon as they're dead. Oh, yes. And the camp women will be suitably, err, appreciative!"
    Last edited by Quillan; 03-01-2005 at 05:18. Reason: Typo
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  4. #4
    Alienated Senior Member Member Red Harvest's Avatar
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    Default Re: The little touches that make RTW the best

    One of the things that I was sort of aware of but hadn't really watched closely enough until today:

    Stationary units opening files for the unit behind them to march through, then reclosing after the men pass. Was watching my skirmishers deploy through my phalangites (out of phalanx.)
    Rome Total War, it's not a game, it's a do-it-yourself project.

  5. #5
    Moderator Moderator Gregoshi's Avatar
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    Default Re: The little touches that make RTW the best

    During a winter turn on the campaign map, one of my spies sneezed.
    This space intentionally left blank

  6. #6

    Default Re: The little touches that make RTW the best

    the guys flying around when cavalry run through or towards them.

  7. #7
    One of the Undutchables Member The Stranger's Avatar
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    Default Re: The little touches that make RTW the best

    Quote Originally Posted by Red Harvest
    One of the things that I was sort of aware of but hadn't really watched closely enough until today:

    Stationary units opening files for the unit behind them to march through, then reclosing after the men pass. Was watching my skirmishers deploy through my phalangites (out of phalanx.)
    yes i saw that to

    We do not sow.

  8. #8
    Member Member sassbarman's Avatar
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    Default Re: The little touches that make RTW the best

    Saw my first flood today, it was a little flooded area beside a city on the black sea with a little cloud over it and some rain. It was kinda cool.

  9. #9
    For TosaInu and the Org Senior Member The_Emperor's Avatar
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    Default Re: The little touches that make RTW the best

    Nice little touches?

    When enemy cavalry charged my Pike Phalanx a number of horses reared up and refused the charge... While others impacted the Phalanx.

    I also laughed when I saw a Unit of enemy Falxmen standing Idle and one of the men smelled his armpit!
    "Believe those who are seeking the truth; doubt those who find it."

  10. #10
    One of the Undutchables Member The Stranger's Avatar
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    Default Re: The little touches that make RTW the best

    Quote Originally Posted by Razor1952
    I guess you may have seen the lawnmower thread, well I'd like to open a thread devoted to showcasing the small details that show the immense thought put in by the development team at CA. Details particularly that others may not have noticed.

    I start with my own small list.


    1. Obviously the grass, the scythed chariots cut it, the horses running past make it wave, its great stuff for detail.

    2. On the campaign map the trees , almost all trees softly bend and sway.

    3. Storms on the campaign map, I guess most people have seen these but they are really cute IMO.

    4. Wonders are visible during battles, though I havn't fought one where the wonder was included in the actual battle square.
    i've seen boats and villages on the battle map

    We do not sow.

  11. #11
    Member Member ThePeskyPorker's Avatar
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    Default Re: The little touches that make RTW the best

    "....my mother said I'd better make a reasonable showing of it all, so here we go."


    Oh man! The first time I heard that one I was on the floor for a good 5 minutes :-)

  12. #12
    Duking it out Member Grand Duke Vytautas's Avatar
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    Default Re: The little touches that make RTW the best

    Quote Originally Posted by ThePeskyPorker
    "....my mother said I'd better make a reasonable showing of it all, so here we go."


    Oh man! The first time I heard that one I was on the floor for a good 5 minutes :-)
    Yeah, me too CA has made some really nice jokes as you advance in the game Cheers
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  13. #13

    Default Re: The little touches that make RTW the best

    There are so many great little touches that make the game perfect. One of the most important aspects is the fact that the game can run with huge numbers of troops on the battlefield with a relatively average spec PC.

    The grass has to be one of my favourite things ever. It must have taken some genius to do that without making your graphics card quit.

    The general's speech before the battle never ceases to amaze me. Whenever I think I have heard every possible combination, an entirely new section of speech springs up suddenly. Truly fantastic.

  14. #14
    Eats Egyptians for breakfast Member Ghostmonkey's Avatar
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    Default Re: The little touches that make RTW the best

    Yesterday, before a battle with the Gauls (I'm the Julii) my general says this fantastic little tid-bit "These men are barbarians. They are cruel, savage, and hairy beyond all reason!"

    I almost fell out of my chair.
    The Spartans do not ask how many but where they are.
    -Agis II of Sparta

  15. #15
    Ashigaru Member Vlad Tzepes's Avatar
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    Default Re: The little touches that make RTW the best

    Echo in woods.

    Soldiers cough while waiting for the enemy.

    All kind of sounds on the battlefield.

    But weather... I really do miss Shogun weather. Shinano by fog... what a thrill to hear Takeda coming!
    "Whose motorcycle is this?", "It's a chopper, baby.", "Whose chopper is this?", "Zed's.", "Who's Zed?", "Zed's dead baby. Zed's dead." - Butch and Fabienne ride off into the sunset in Pulp Fiction.

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