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Thread: The little touches that make RTW the best

  1. #1
    Member Member Razor1952's Avatar
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    Default The little touches that make RTW the best

    I guess you may have seen the lawnmower thread, well I'd like to open a thread devoted to showcasing the small details that show the immense thought put in by the development team at CA. Details particularly that others may not have noticed.

    I start with my own small list.


    1. Obviously the grass, the scythed chariots cut it, the horses running past make it wave, its great stuff for detail.

    2. On the campaign map the trees , almost all trees softly bend and sway.

    3. Storms on the campaign map, I guess most people have seen these but they are really cute IMO.

    4. Wonders are visible during battles, though I havn't fought one where the wonder was included in the actual battle square.
    Such is life- Ned Kelly -his last words just before he was hanged.

  2. #2

    Default Re: The little touches that make RTW the best



    - Units getting knocked down by friendly Cavalry, then standing up again.
    - Units falling off walls and bridges.
    - Position of your troops during battles reflect that of the campaign map.
    - General deaths in the battlefield.
    - Lots of voiceovers for the units.
    - Buildings, Volcanoes and other structures.
    - Pila getting lodged on body parts on screenshots.

  3. #3
    Praeparet bellum Member Quillan's Avatar
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    Default Re: The little touches that make RTW the best

    For me, it's the funny stuff.

    The description of the acqueducts in the construction report: "What have the Romans ever done for us? This! That's what!"

    The description of the Judean zealots, which concludes "but each group is its own one true resistance movement, or people's front, or popular front."

    The strange speeches, depending one what "unusual" traits your general might posses:

    "And I promise an extra ration of hay to the bravest horse on the field!"

    "Hello. Today we are gathered to do battle. Regrettable, isn't it? But sometimes, you know, life is like that. You have to do something you don't want to do, just because some else is telling you to do it. I didn't want to be here myself, but my mother said I'd better make a reasonable showing of it all, so here we go."

    "There's enough wine in camp to float a boat. It's all yours, as soon as they're dead. Oh, yes. And the camp women will be suitably, err, appreciative!"
    Last edited by Quillan; 03-01-2005 at 05:18. Reason: Typo
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  4. #4
    Alienated Senior Member Member Red Harvest's Avatar
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    Default Re: The little touches that make RTW the best

    One of the things that I was sort of aware of but hadn't really watched closely enough until today:

    Stationary units opening files for the unit behind them to march through, then reclosing after the men pass. Was watching my skirmishers deploy through my phalangites (out of phalanx.)
    Rome Total War, it's not a game, it's a do-it-yourself project.

  5. #5
    Moderator Moderator Gregoshi's Avatar
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    Default Re: The little touches that make RTW the best

    During a winter turn on the campaign map, one of my spies sneezed.
    This space intentionally left blank

  6. #6

    Default Re: The little touches that make RTW the best

    the guys flying around when cavalry run through or towards them.

  7. #7
    One of the Undutchables Member The Stranger's Avatar
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    Default Re: The little touches that make RTW the best

    Quote Originally Posted by Razor1952
    I guess you may have seen the lawnmower thread, well I'd like to open a thread devoted to showcasing the small details that show the immense thought put in by the development team at CA. Details particularly that others may not have noticed.

    I start with my own small list.


    1. Obviously the grass, the scythed chariots cut it, the horses running past make it wave, its great stuff for detail.

    2. On the campaign map the trees , almost all trees softly bend and sway.

    3. Storms on the campaign map, I guess most people have seen these but they are really cute IMO.

    4. Wonders are visible during battles, though I havn't fought one where the wonder was included in the actual battle square.
    i've seen boats and villages on the battle map

    We do not sow.

  8. #8
    One of the Undutchables Member The Stranger's Avatar
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    Default Re: The little touches that make RTW the best

    Quote Originally Posted by Red Harvest
    One of the things that I was sort of aware of but hadn't really watched closely enough until today:

    Stationary units opening files for the unit behind them to march through, then reclosing after the men pass. Was watching my skirmishers deploy through my phalangites (out of phalanx.)
    yes i saw that to

    We do not sow.

  9. #9
    Member Member sassbarman's Avatar
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    Default Re: The little touches that make RTW the best

    Saw my first flood today, it was a little flooded area beside a city on the black sea with a little cloud over it and some rain. It was kinda cool.

  10. #10
    For TosaInu and the Org Senior Member The_Emperor's Avatar
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    Default Re: The little touches that make RTW the best

    Nice little touches?

    When enemy cavalry charged my Pike Phalanx a number of horses reared up and refused the charge... While others impacted the Phalanx.

    I also laughed when I saw a Unit of enemy Falxmen standing Idle and one of the men smelled his armpit!
    "Believe those who are seeking the truth; doubt those who find it."

  11. #11
    Always trailing off... Member Arrowhead's Avatar
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    Default Re: The little touches that make RTW the best

    Ele's trowing people into the air...

  12. #12
    Actual Person Member Paul Peru's Avatar
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    Default Re: The little touches that make RTW the best

    Quote Originally Posted by The_Emperor
    I also laughed when I saw a Unit of enemy Falxmen standing Idle and one of the men smelled his armpit!
    There's some scratching and farting also, and I think I heard someone say "Get on with it!" or words to that effect when I waited a long time before starting a battle.
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  13. #13
    Duking it out Member Grand Duke Vytautas's Avatar
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    Default Re: The little touches that make RTW the best

    Why is RTW better than MTW IMO?
    1. superb graphics, special effects on battlefield (the beauty of a battle, arrow fire, dust, weather changes, grass, objects and many more) and campaign map (seasons, storms, floods, volcanic eruptions, animations of character movement, climate zones, wonders trees, rivers, sea wawes, trading cogs and caravans, hills and many more)
    2. More advanced city managment, funny traits.
    3. Pre-battle speeches (yes!)
    4. Ability to view your settlement on CM
    5. and many more cool things which make this game so great

    What aspects make MTW better than RTW IMO?

    1. Definitely the smarter campaign and battle AI.
    2. Civil wars
    3. Ability to take prisoners
    4. Ability to give a title to a governor
    5. More events which actually influence the flow of the game (excommunication, random events, mongol invasion)
    6. Game periods (early, high, late)
    7. Fewer, fewer bugs

    The most wanted feature I'd like in these games to be add is the simplier plan of managment.

    So untill the patch v1.2 I didn't know which one of these games to play, my mind wanted to play MTW, but my heart said yes to RTW. After the patch was released I now only play RTW. What a perfect game RTW would be if CA add the best features of MTW!
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  14. #14
    One of the Undutchables Member The Stranger's Avatar
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    Default Re: The little touches that make RTW the best

    as the games get bigger the danger of bugs also increases.

    We do not sow.

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    Lesbian Rebel Member Mikeus Caesar's Avatar
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    Default Re: The little touches that make RTW the best

    Little touches i like are these:

    1) When in the big german forests with the big trees, things that your men say echo in the forest.

    2) If you position the camera just in front of a boulder from an onager, you hear the cool rumbling whoosh it makes as it flies through the air.

    3) The generals speeches, obviously.

    'They may have the moon people on their side, but we have our lovely hats. And with these hats, we will protect ourselves from their fearsome gaze!'

    'A battle is a hard thing to do, especially before breakfast'
    Quote Originally Posted by Ranika
    I'm being assailed by a mental midget of ironically epic proportions. Quick as frozen molasses, this one. Sharp as a melted marble. It's disturbing. I've had conversations with a braying mule with more coherence.


  16. #16
    Magister Vitae Senior Member Kraxis's Avatar
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    Default Re: The little touches that make RTW the best

    -The way horses and chariots die differently when speeding along and standing still. I especially like the rolling chariotwheels.

    -How cavalrymen will attack both right and left when going through an open formation (most noticeable when you attack a horse formation in horde from the rear).

    -The hiding animation (quite believeable).

    The rest has been mentioned by others.
    You may not care about war, but war cares about you!


  17. #17
    Member Member ThePeskyPorker's Avatar
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    Default Re: The little touches that make RTW the best

    "....my mother said I'd better make a reasonable showing of it all, so here we go."


    Oh man! The first time I heard that one I was on the floor for a good 5 minutes :-)

  18. #18
    Duking it out Member Grand Duke Vytautas's Avatar
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    Default Re: The little touches that make RTW the best

    Quote Originally Posted by ThePeskyPorker
    "....my mother said I'd better make a reasonable showing of it all, so here we go."


    Oh man! The first time I heard that one I was on the floor for a good 5 minutes :-)
    Yeah, me too CA has made some really nice jokes as you advance in the game Cheers
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    Default Re: The little touches that make RTW the best

    There are so many great little touches that make the game perfect. One of the most important aspects is the fact that the game can run with huge numbers of troops on the battlefield with a relatively average spec PC.

    The grass has to be one of my favourite things ever. It must have taken some genius to do that without making your graphics card quit.

    The general's speech before the battle never ceases to amaze me. Whenever I think I have heard every possible combination, an entirely new section of speech springs up suddenly. Truly fantastic.

  20. #20
    Eats Egyptians for breakfast Member Ghostmonkey's Avatar
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    Default Re: The little touches that make RTW the best

    Yesterday, before a battle with the Gauls (I'm the Julii) my general says this fantastic little tid-bit "These men are barbarians. They are cruel, savage, and hairy beyond all reason!"

    I almost fell out of my chair.
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  21. #21
    Ashigaru Member Vlad Tzepes's Avatar
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    Default Re: The little touches that make RTW the best

    Echo in woods.

    Soldiers cough while waiting for the enemy.

    All kind of sounds on the battlefield.

    But weather... I really do miss Shogun weather. Shinano by fog... what a thrill to hear Takeda coming!
    "Whose motorcycle is this?", "It's a chopper, baby.", "Whose chopper is this?", "Zed's.", "Who's Zed?", "Zed's dead baby. Zed's dead." - Butch and Fabienne ride off into the sunset in Pulp Fiction.

  22. #22
    Lesbian Rebel Member Mikeus Caesar's Avatar
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    Default Re: The little touches that make RTW the best

    'And any man who lives through this battle shall be my sister!! There shall be free frocks and jollies for all!!'

    Yet another crazy deluded general....
    Quote Originally Posted by Ranika
    I'm being assailed by a mental midget of ironically epic proportions. Quick as frozen molasses, this one. Sharp as a melted marble. It's disturbing. I've had conversations with a braying mule with more coherence.


  23. #23

    Default Re: The little touches that make RTW the best



    peasants, always funny.... ;)

  24. #24
    Member Member Azi Tohak's Avatar
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    Default Re: The little touches that make RTW the best

    Something along the lines of: "And I can promise you the company of...appreciative...camp followers."

    Nice.

    Azi
    "If you don't want to work, become a reporter. That awful power, the public opinion of the nation, was created by a horde of self-complacent simpletons who failed at ditch digging and shoemaking and fetched up journalism on their way to the poorhouse."
    Mark Twain 1881

  25. #25
    Senior Member Senior Member Oaty's Avatar
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    Default Re: The little touches that make RTW the best

    Peasants grabbing there ass when taunting the enemy.......

    Yea yea yea don't ask why I had peasants on the battlefield.
    When a fox kills your chickens, do you kill the pigs for seeing what happened? No you go out and hunt the fox.
    Cry havoc and let slip the HOGS of war

  26. #26
    Chieftain of the Pudding Race Member Evil_Maniac From Mars's Avatar
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    Default Re: The little touches that make RTW the best

    When I have peasents on the field, it is generally for that hillarious taunt.

  27. #27
    One of the Undutchables Member The Stranger's Avatar
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    Default Re: The little touches that make RTW the best

    Quote Originally Posted by Crownsteler


    peasants, always funny.... ;)
    armenian archer also do this

    We do not sow.

  28. #28
    Dragon Knight Member Betito's Avatar
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    Default Re: The little touches that make RTW the best

    For those of you who played MTW, i guess you (and me? for sure!!) got very tired of the construction reports: just remember when you had about 50 provinces and you managed to get 30 buildings finished by the end of the turn... that would translate into 30 individual construction reports (you know, either a clickfest or a spacebar-fest), which was very tedious IMO.

    So one of the details i certainly appreciate in RTW is the summarized report
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  29. #29
    Lesbian Rebel Member Mikeus Caesar's Avatar
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    Default Re: The little touches that make RTW the best

    Please don't remind of the building reports from MTW....i had once conquered nearly the whole map, and i had something being built in every province, with the 1 turn building cheat on. So much clicking!!! The clicking!!! The boxes just wouldn't go away!!!
    Quote Originally Posted by Ranika
    I'm being assailed by a mental midget of ironically epic proportions. Quick as frozen molasses, this one. Sharp as a melted marble. It's disturbing. I've had conversations with a braying mule with more coherence.


  30. #30
    Simulation Monkey Member The_Mark's Avatar
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    Default Re: The little touches that make RTW the best

    Quite strange, actually, that usually RTW posts are about it's overall crappyness compared to the previous games..

    For me, nothing beats tricking your MP opponent into running into a wood where my Germanic phalanx lays in ambush... And then imagining his face when he realises that his men just impaled themselves into a forest of spears

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