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Thread: the elephants issue

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  1. #11

    Default Re: the elephants issue

    Yeah the whole thing where romans have elite heavy cavalry was a bit of a mystery to me. But that's simply a poor decision on the part of EA. I don't think cavalry (and elephants) are overpowered, they are just too cheap, which turns their role from a supporting one into a primary one. But I don't think "nerfing" elephants until they are walking targets of little use to the player is the correct way to go about solving this issue, because elephants were a huge terrifying force on the battlefield that often scattered (generally undiciplined) armies or terrified cavalry. The reason they are overpowered is because they are too easily attainable so that the player can make stacks of them. But one unit of elephants as part of a balanced, realistic army is not too much trouble to deal with in vanilla RTW if you play right (think phalanxes and flame), and conversly adding a unit of elephants can help you out a lot. I am just afraid that instead of making elephants hugely expensive extras for your army that can spread terror in an undiciplined army like they should be, they will end up as weak, useless cannon fodder that is not worth building.

    On the note of elephants however I would like to suggets to the EB team, if possible (I don't know much about the modding process but this doesnt seem too farfetched) that maybe elephants could have different morale lowering effects on different units. So a german swordsman (since they have never seen elephants) would be more effected than a bactrian warrior. Just a thought. Keep up the good work, this mod looks even better by the day.

    Oh and by the way, there are tons of things that autocalc doesnt compensate for (and who plays a beautiful game like this on autocalc anyway? no offense if you do, I've just never heard of someone doing that) so I wouldn't be particularly worried about autocalc problems, but I'm not the mod developer and probably for good reason.
    Last edited by lomeinchef; 03-15-2005 at 07:36.

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