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  1. #1

    Default Re: Castle upgrades/garrisons/confusion

    If I build up to a fortress without upgrades will the finished product have a barbican? I am sure I have fought a battle at a fortress without a barbican but I might be wrong. It is nearing the end of th 13th century now and the
    French are holed up in Brittany, I've pinched Flanders after a civil war and my assasins and inquisitors have eliminated the Spanish. I hired some organ crews to help the defend the fortresses. A unit of Royal knights and an organ crew in a castle will not fall without a direct assault but what's the limit that I can put in each one before they start taking seige damage?
    I've not had a war with any faction yet as there are enough rebel provinces to grab but I've not been attacked either - does the expert setting only affect the battle scenes or the stratergy map as well? Less money, more rebellions that sort of thing?

  2. #2
    Member Member sir_schwick's Avatar
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    Default Re: Castle upgrades/garrisons/confusion

    Yeah, you only start with 4k florins and eveyr province is angry. Also the AI gets a +6 morale bonus in combat and will pull all kinds of crazy stuff. Suprised you have not been attacked.

  3. #3
    Tired Old Geek Member mfberg's Avatar
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    Default Re: Castle upgrades/garrisons/confusion

    One reason to build defences after the main building is to get your governor a VnV. The smaller ones take a short time and if you tour your prince around while building them you can have the builder line maxed out by the time they become king.

    mfberg
    It is not complete until the overwieght female vocalizes.

    Pinky : Gee Brain, what do you want to do tonight?
    Brain : The same thing we do every night Pinky. Try to take over the world!

  4. #4

    Default Re: Castle upgrades/garrisons/confusion

    Last night it all went pear shaped. The danes inherited most of western europe turned their attention to me in two turns I lost all provinces but mercia and northumbria, everyone under seige and no heirs left. managed to live out the storm though, after about ten castle assaults in a row (most of which I lost) the Danish King swallowed a cannnon ball and got himself excommunicated all in one year. I have managed to claw my lands back now but it's constant combat as I seem to be at war with everyone. I managed to win some seiges and some ran out of time - what I don't get is why some seiges have a 30min limit and some are much as 60mins - is this due to the landscape or the forces involved???

    - love the way the Mongol horde and the Swiss appear in the game. Would have been nice to have a unit of No-Dachi Samurai show up on the merc panel.

  5. #5
    Man behind the screen Member Empirate's Avatar
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    Default Re: Castle upgrades/garrisons/confusion

    Battle length only corresponds to the forces involved. Those sixty minute battles had the enemy attacking with A LOT of force, I suppose.
    People know what they do,
    And they know why they do what they do,
    But they do not know what what they are doing does
    -Catherine Bell

  6. #6

    Default Re: Castle upgrades/garrisons/confusion

    Yes, rather a lot of vikings trying to do a Kirk Douglas up the side of my castle. I remember in Shogun that battles were shorter in the winter because of the shorter hours of daylight. I'm guessing that is not the case with Medieval.

    Can anyone recommend the best garrision forces? My organ guns and royal knights didn't perform as well as I had expected in combat..

  7. #7
    Member Member sir_schwick's Avatar
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    Default Re: Castle upgrades/garrisons/confusion

    If you are in late, try Pikemen. Other than that, spearmen. Archers are decent, but cannot really shoot without causing casualties. Never come out of the walls unless you have a lot of forces. They incur huge casualties by approaching your towers and such, evne if they blast them.

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