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Thread: What does it take to create a new climate? Is it possible?

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  1. #1
    Wandering Historian Member eadingas's Avatar
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    Default Re: What does it take to create a new climate? Is it possible?

    Are you sure you used correct RGB in climates map?
    I did the same thing as you, and got just opposite results - it works on campaign map, doesn't work in battle. Weird.. send me the files to my e-mail addres, won't you?
    Last edited by eadingas; 03-23-2005 at 20:31.
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  2. #2

    Default Re: What does it take to create a new climate? Is it possible?

    hey sorry if this seems a bit off topic but with the existing climates does anyone know which have snow in the winter half of the year and which dont. im editing my camp map and got some interesting results when i editing the climates one so any help would be good cheers.
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  3. #3
    Modder Member Encaitar's Avatar
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    Default Re: What does it take to create a new climate? Is it possible?

    Mediterranean, Semi-Arid, Rocky Desert, and Sandy Desert do not become snow covered.
    Encaitar Arandur

    Middle-earth: Total War Dev

  4. #4
    Wandering Historian Member eadingas's Avatar
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    Default Re: What does it take to create a new climate? Is it possible?

    Hey myrdraal, I got the same bug as you, and it was because of a typo in descr_aerial_map_ground_types. Don't know if it helps your case :)
    I'm still not here

  5. #5
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
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    Default Re: What does it take to create a new climate? Is it possible?

    Do you mean it not appearing on the campaign map?

    I'll check it out. It could be because of anything when you think about it...

    Did you try viewing a settlement in your new climate? Thats how I got it to work on the battlemap. I haven't actually fought a battle in the new climate...

  6. #6
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
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    Default Re: What does it take to create a new climate? Is it possible?

    Well I can't get on MSN for some reason...

    For the benefit of others, I now have the climate appearing on campaign map, but crashing in battle, like eadingas.

    The results of my tests with descr_geography.db were that when I renamed it, and fought a battle elsewhere than my new climate, the battle loaded, the the ground was transparent in the forground, and white (snow as it was winter) in the background.

    This would make it seem that either the game does not parse descr_geography.txt or that descr_geography.txt does not contain all the info that the .db file does.

    I realised that we might be missing something in that there are several files and two folders I think which contain the names of climates. I made a copy of these files and renamed them.

    Now when I try to play a battle on the new climate, it reaches the loading bar, but crashes early on. Did this happen before I renamed the files? I can't remember if it CTD before the loading bar...

    The game still CTD's

  7. #7
    Modder Member Encaitar's Avatar
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    Default Re: What does it take to create a new climate? Is it possible?

    I've been trying to modify the appearance of existing climates (by changing the tga references in descr_geography.txt). Without descr_geography.db I get the same result as you (see through floor, snow surroundings). I've also tried editing the references directly in the descr_geography.db file using a hex editor, but that got the same result.
    Encaitar Arandur

    Middle-earth: Total War Dev

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