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Thread: -ian switch as in M:tw~possible in R:tw?

  1. #1
    Just Another Cretin, eh? Member L`zard's Avatar
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    Default -ian switch as in M:tw~possible in R:tw?

    Many of you will remember the -ian suffix added to the properties line of the shortcut for M:tw and the ability to shift between factions on the fly (generally for debug purposes, and testing mods to the vanilla).

    I've seen nothing similar for R:tw and was wondering if anyone had found similar that works this time around.

    Also any other debug 'keys', eh?
    I have the heart of a little child, and the brain of a genius; I keep them in a jar under my bed.

  2. #2
    Chief Biscuit Monitor Member professorspatula's Avatar
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    Default Re: -ian switch as in M:tw~possible in R:tw?

    It would be great if there were such a thing, although perhaps the console is where the action is. Perhaps there is a switch that enables us to access more of the console features? CA are keeping quiet about it if there is.
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  3. #3

    Default Re: -ian switch as in M:tw~possible in R:tw?

    CA disabled most of the Rome Shell commands. I can see why commands which could affect MP were disabled, but I don't understand why they disabled commands which only affect the SP campaign. The disabling of halt_ai and control has sunk the MP campaign that Swoosh was trying to get working. CA says they are all for the community making an MP campaign, and then they take away the very tools you need to make it possible.

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  4. #4
    Just Another Cretin, eh? Member L`zard's Avatar
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    Default Re: -ian switch as in M:tw~possible in R:tw?

    Well, that sux mightily!

    I'd really hoped swoosh's mod would come to fruition.

    Major Bummer!
    I have the heart of a little child, and the brain of a genius; I keep them in a jar under my bed.

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