This is bugging me a little.

I wanted to make a unit which fires faster than the stock archer, but can't do it!

I tried speeding up the movement in the animation editor but the archer anim always fails when I try it.

There are no values in the text files that control this either. I am asusming that 'attack' happens at a particular stage in the animation....but only once per cycle. I would like the firing to happen TWICE per cycle.