Ok, here is update of things I'll probably do.
First, this one I haven't listed before, but it seems that if General gets Senate Office for second time he'll lose all of its benefits. The problem is with "FirstTime" triggers, since they get triggered even second time, making a mess.
About Energetic trait.
I decided to leave first two levels as they are (+2/+4 movement), since I don't want to alter game dynamics, considering that some leaders start with these traits, and reducing them would change start of the game.
So I'll probably just up 3rd and 4th level with +4movment, just so that benefits won't get lost.
Also, forth level will give +4 management so it won't feel as disadvantage.
As for Berserk trait its last level will give bonus morale instead of penalty. Obviosuly this is boost for germans, thracian and dacian factions, since they have temples that increase this trait. But as I said nothing in descirption makes it feel it should get penalty.
As for IanR trait, I probably would not bother, since it is very rare thing to get first level of trait (rolling 8% two times after adopting brothers), with other levels almost impossible.
For RomanHero and Brave, I'll increase last level moral bonus to +5, since nowhere it explains why would they lose bonus instead.
I would not "play" with titles (the brave, the great), since I think it's more in the realm of moding and personal preference.
I won't bother with popularstanding with Brave, since who knows, maybe romans bribe Brave general.
And considering that Coward trait has negative to popular standing, being available to everyone, I won't bother changing or limiting Feck trait.
Speak now, if you disagree or think there is some better option.
EDIT:
Edited...
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