Indeed, here is my idea for skillsOriginally Posted by player1
Trigger selfperpetuating49
WhenToTest CharacterTurnEnd
Condition Trait MathematicsSkill > = 1
Affects MathematicsSkill 1 Chance 4
You can look at PoeticSkill in original file, for some weird reason (I suspect this reason is called forgetfullness) PoeticSkill can be increased unlike others simillar skills.
Btw there is clear error with PoeticSkill, it's available to only greeks. In skill description they exclude only barbarians (which seems logical) but during birth such skill is only accessible for greeks, moreover greeks have 2 chances to increase this skill:
Trigger random_birth37
WhenToTest CharacterComesOfAge
Condition CultureType greek
Affects Arse 1 Chance 4
Affects PhilosophySkill 1 Chance 8
Affects MathematicsSkill 1 Chance 4
Affects PoeticSkill 1 Chance 6
Affects PoeticSkill 1 Chance 4
I suspect that Affects PoeticSkill 1 Chance 4 shold be moved from greeks section to generic trigger.
One more odditie in Skills now it's NaturalPhilosophySkill. Eastern excluded in skill description but they clearly intended to gain this skill, look at the Trigger random_birth39.
As for idea to treat Intelligence simmilar to Inbred I have to disagree, probably Handsome/Ugly will be a better example for parents influence :) The only bad thing is since there is no antitrait to intelligent, there will be to many smart peoples for my liking. So I think it's better to stick to only such traits like:
WhenToTest CharacterComesOfAge
Condition Trait Intelligent > = 1/2/3
Affects Intelligent 1 Chance 50
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