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  1. #11
    Bug Hunter Senior Member player1's Avatar
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    Feb 2005
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    Default Re: BUG-FIXER, an unofficial patch for Rome: Total War

    Ok, by looking some old indexed threads, I just realised that Good/Bad Conspirator trait is a bit buggy.

    Newly created spies sometimes get it. Good.
    After some missions spies could get it. Good.

    But, it seems that after sabotage missions assassins should get it too.

    Look these lines:

    Code:
    ;------------------------------------------
    Trigger agents13
        WhenToTest SabotageMission
    
        Condition not MissionSucceeded
    
        Affects BadConspirator  1  Chance  100 
    
    ;------------------------------------------
    Trigger agents14
        WhenToTest SabotageMission
    
        Condition MissionSucceeded
    
        Affects GoodConspirator  1  Chance  100 
    
    ;------------------------------------------
    Trigger agents15
        WhenToTest SabotageMission
    
        Condition MissionSucceeded
    
        Affects GoodConspirator  2  Chance  50 
    
    ;------------------------------------------
    Trigger agents16
        WhenToTest SabotageMission
    
        Condition MissionSucceeded
    
        Affects GoodConspirator  3  Chance  25
    And there is a bug, since Conspirator trait is reserved for spies only, making it impossible to gain by sabotage.


    So:

    Code:
    ;------------------------------------------
    Trait GoodConspirator
        Characters spy
        AntiTraits BadConspirator
    should be changed to:

    Code:
    ;------------------------------------------
    Trait GoodConspirator
        Characters all
        AntiTraits BadConspirator
    Same should be done to BadConspirator trait too.


    I changed it to all, since I don't think it would work if I add two types of agents in Character line. Should not be a problem since no other type gets checked for Conspirator.


    Also, if you look closely agents14-16 triggers you'll see that you would get unrealistic amount of experience for every mission, since all 3 traits get checked (2.75 poitns per mission, on average). Not to mention that threashold tops at 8. If we compare how all other agent traits work, it's obvious that only agents14 trigger should be used while others should be deleted or outcommented.


    What do others think?
    Last edited by player1; 03-16-2005 at 20:29.
    BUG-FIXER, an unofficial patch for both Rome: Total War and its expansion pack

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