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Thread: Revival

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  1. #1
    Kanto Kanrei Member Marshal Murat's Avatar
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    Default Re: Revival

    I think it would be nice to have the civil war implemented.
    The popularity thing I think should be used, a small scale with the popularity of the masses and the governing body (or father) with the information chart of the character. If a unpopular heir is chosen over a very popular one, then the popular one can march to the capital of the empire and declare himself ruler.

    And if it is implemented, then neighboring nations can declare support for a heir, if provided with a "contribution" (denari, land you get the idea)
    Then the Greek Cities support Achigontias as Seleucid ruler for protectorate status.
    While Ptolmey supports Alexander as Seleucid ruler for 30000 denari and Antioch.

    It would also make your protectorate status more interesting if two parties were formed. Declare yourself for one, and fight for them.
    "Nietzsche is dead" - God

    "I agree, although I support China I support anyone discovering things for Science and humanity." - lenin96

    Re: Pursuit of happiness
    Have you just been dumped?

    I ask because it's usually something like that which causes outbursts like this, needless to say I dissagree completely.

  2. #2
    Cellular Microbiologist Member SpencerH's Avatar
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    Default Re: Revival

    The idea of having civil wars was a good one but I only had 1 civil war (Byzantines) in all the MTW campaigns I fought (VH). It was just too easy for the player to control the factors that led to civil war so they became an human-only exploit. RTW has enough problems to be fixed before new complexities are added.
    E Tenebris Lux
    Just one old soldiers opinion.
    We need MP games without the oversimplifications required for 'good' AI.

  3. #3
    Vermonter and Seperatist Member Uesugi Kenshin's Avatar
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    Default Re: Revival

    I like the faction reemergances, if implemented better they could be much better in RTW than they were in MTW> I loved being able to kill of the English have them reemerge a bit later and then allying with them against my enemies! It only happened a few times but it was great. Felt like I was allying with the bastard son of the english king who had very different ideas on how to rule England. He died in the end, but he didn't know that was going to happen.
    "A man's dying is more his survivor's affair than his own."
    C.S. Lewis

    "So many people tiptoe through life, so carefully, to arrive, safely, at death."
    Jermaine Evans

  4. #4
    Member Member Darius's Avatar
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    Default Re: Revival

    One of the main reasons I feel that civil wars/re-emergences should be reimplemented would be to help prevent "blitzkreig" style expansion by the player. If they want to expand they would have to make sure they had standing armies throughout their lands at certain intervals, otherwise, a re-emergence or a civil war could entirely gut your empire from within. The main reason I normally get bored with a campaign is because I'm able to simply steamroll any and all opposition and only leave behind a few rebel hunting parties here and there. If there were entire populations of an opressed people rising up against me it would likely take a bit more than my standard hunting party to deal with them. The same goes for a civil war. This way I might actually get to reach the Marius Reforms before the game is over.
    All men will one day die, but not every man will truely live.

  5. #5

    Default Re: Revival

    Guys, I just thought about it for a sec, it would be ridiculously easy to make different time periods in the game, without making any new skins or doing practically any work at all. Just copy the Imperial Campaign into two Provincial Campaigns: "Early" and "Reformed" or some such thing. The "Early" Campaign is basically the one we have now, and to make the "Reformed" Campaign, just tweak who owns which province in 80s BC, and make Romans have only post-Marian troops as buildable. Oh and tweak the starting year and the ending year.

    Presto - less than 30 mins of work, yet instantaneously resulting in two separate and very different Ages.
    Last edited by SigniferOne; 03-14-2005 at 20:24.

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