Results 1 to 6 of 6

Thread: Number of soldiers for Ballistas, Onagers and the like

  1. #1
    Dragon Knight Member Betito's Avatar
    Join Date
    Aug 2004
    Location
    Mexico City
    Posts
    161

    Question Number of soldiers for Ballistas, Onagers and the like

    In MTW, some units wouldn't change their size, regardless of the size setting. This included general bodyguards and siege engines (and i think that in STW, it was true for the kensai).

    The question is, do you think it would be necessary (or at least convenient) to do this for siege engines in Rome?? Because i just don't see any good reason 64 men are required to handle a couple of ballistas, especially when 16 can do the job perfectly well.
    Proud member of the Cavarly Association of Commanders
    From MTW:Turks, Egyptians to MTW2: Turks again!. Passing through RTW: Scythia, Sarmatia/Baktria(this was in RTR, right?) and BI: Sarmatia, again!
    What?? Sign above the dotted line?? of course!

  2. #2

    Default Re: Number of soldiers for Ballistas, Onagers and the like

    i think that the more men u have u should get a couple mor seige weapons.... cept that would be hard to manoeuvre

  3. #3
    Member Member tai4ji2x's Avatar
    Join Date
    Apr 2001
    Location
    MA
    Posts
    291

    Default Re: Number of soldiers for Ballistas, Onagers and the like

    yeah, i dunno what the point of doing this was. as it is, on large and huge unit size, ballistas are pretty useless.

  4. #4
    Senior Member Senior Member Oaty's Avatar
    Join Date
    May 2003
    Location
    Indianapolis
    Posts
    2,863

    Default Re: Number of soldiers for Ballistas, Onagers and the like

    You can mod the number of siege weapons. So on large you can mod it for 4 and on huge possibly 8. I dont know what the max number of engines allowed is but at least this balances the price along with increased firing capabilty.
    When a fox kills your chickens, do you kill the pigs for seeing what happened? No you go out and hunt the fox.
    Cry havoc and let slip the HOGS of war

  5. #5
    Member Member Someone Stupid's Avatar
    Join Date
    Mar 2005
    Location
    Land of Bacchus, New Orleans
    Posts
    43

    Default Re: Number of soldiers for Ballistas, Onagers and the like

    Don't drop your numbers too low, especially for Onagers. If you do, they might fire, but won't move - or at most just will be able to turn.

  6. #6

    Default Re: Number of soldiers for Ballistas, Onagers and the like

    I know I took onager casualties and was down to 4 troops, usually I get 2 onagers per unit, but with 4 men I only had 1. What amount is required to bring a 2nd back in, I dont know as cant gradually increase troops, but if your on a front line with them and and get caught with archers b4 you can withdraw them, it helps to have some extra men in reservers, as non of my outbound territores could replace troops for siege engines, and they take forever to get back.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO