Yes, I have noted this, And it comes in handy when trying to et some more randomness to the selction routine, although I haven't figured out how it exactly works.
Yes, I have noted this, And it comes in handy when trying to et some more randomness to the selction routine, although I haven't figured out how it exactly works.
You know, this is quite handy. It would be very handy if someone was to put this up at TW-Center as a mod, for all those people who would mess up if they did this themselves, like me.
Kudos to you, The_Mark!!!
The_Mark
I tried many different formations and it's certainly quite tricky. The problem I was having was trying to prevent the phalanx formations falling into a more depth orientated formation that I introduced to replace the single line with missiles behind. Having said that the way to control it is by working on the more critical formations first (i.e. for the larger armies) and then making them slightly more demanding. e.g.demand that one or two individual blocks of cavalry be filled or a single unit in a reserve line etc. Note - It doesn't seem to like it if you don't allow all units to be able to be selected (it didn't crash just gave an eerror message) - on the other had it doesn't object if you restrict below the maximum units. Basic objective seems to be to set the highest priority for the biggest and more complex formations first.
bump,
this could be useful...
BUG-FIXER, an unofficial patch for both Rome: Total War and its expansion pack
I see we've finally gotten so tired of the AI we're changing things ourselves. Way cool! Here we are, an amateur CA that's making RTW a better game for the bright future! *RTW Roman Triumph fanfare plays in background*
One thing's for sure, that'd mean that my current swordsmen strategy will no longer work, where I try to force the enemy single line to move to the right by threatening a right outflanking with cavalry, so the real blow--dealt unconventionally by infantry on the left--will be concealed and facilitated by the enemy uncovering of flanks.
A question, though-- does it mean I will have a chance to face all different formations if I set all priorities to an equal 0.5?
Last edited by pezhetairoi; 07-13-2005 at 01:29.
EB DEVOTEE SINCE 2004
DarthVader has done extensive ai formation modding over at twc. The base AI is the same, but he's done a lot of stuff to improve it. You won't be blown away, but it's definately an improvement.
If cockroaches can survive nuclear fallout, then what's in a can of RAID?
I don't believe so. Based on the results of Screeching Elephant Hurler if all of the formations are set to an equal priority, the one the appears first is the one that is chosen.Originally Posted by pezhetairoi
It could also be that it goes by alphabetical order if the priorities are equal. SEH, you should do another test with AB, BB, and AA with AA being last in the order. That would get acurate results if it goes by alphabet or sequential order.
Never underestimate the power of stupid people in large groups...
"Incompetence - When you earnestly believe you can compensate for a lack of skill by doubling your efforts, there's no end to what you can't do. "
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