Originally Posted by TogakureOjonin
Is this for Shogun original? That's all I have![]()
Originally Posted by TogakureOjonin
Is this for Shogun original? That's all I have![]()
We are the music makers, and we are the dreamers of dreams.
I believe it will work with the original Shogun, based on the thread created here by Irinami called "Ronin Ramblings," a couple of months back. As the original Shogun only has the Sengoku Jidai campaign, you don't have to worry about choosing the wrong one. Just start a campaign, go to the first turn on the Strategy Map, and then type:
.conan.
You should then be in control of the R&R. Note that, in Irinami's thread, it became apparent that in the original Shogun you can produce strategic agents (Shinobi, emissaries, etc.) as the R&R, which makes it even easier to win if you choose to use them to start rebellions and to bribe armies (any rebels automatically become yours to control, and spies create rebellions, etc. ...). If you find this too easy, I suggest playing the R&R without using emissaries, spies, ninja, or geishas. This is how it works in STW-MI/WE and makes it a bit more challenging.
The R&R campaign is great for a "blitzkrieg" military expansionist strategy. When I play it, I try to take over the map as quickly as possible.
Be intent on loyalty
While others aspire to perform meritorious services
Concentrate on purity of intent
While those around you are beset by egoism
misc kanryodo
Playing them reminds me of playing the hojo against the mongols, you are underdeveloped and will lose a number of territories before you war engines really get rolling.
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I've heard the Ronin sometimes ignore orders X_X
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Sorry to revive an old thread. But as far as I know, .conan. works in any time period. There does seem to be the drawback that you are superweak if you use .conan. in any time period except the original. So weak in fact that I have only once won a battle, with severe losses, so I gave up afterwards. You can't avoid this by autoresolving either >.<;
If you are bored and looking for a bit of a challenge, try playing a r&r game where you keep each rebel faction seperate from the others. This takes some paper/pencil/calculation work to figure out income percentages, but it can get mad challenging and thus, fun.
Don't worry about reviving old threads. New info is always cool!![]()
I must say I did experience some extraordinary stuff in unit stats as well, when playing Rebels. I think we had another thread (or even several) about this 'cheat' where I described this. I'll try to look it up.Originally Posted by HKagemusha
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iirc, my archers had superpowers and melee units were extremely weak.
Cya
Edit: Shame, I couldn't find the the other threads about this.
Last edited by Drisos; 03-18-2008 at 00:46.
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Yup that's how I won my one battle heh. Projectiles seem to work as normal but melee combat is so one sided, you might as well just run around the map and pray they don't catch you XD
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