This is bugging me a little.
I wanted to make a unit which fires faster than the stock archer, but can't do it!
I tried speeding up the movement in the animation editor but the archer anim always fails when I try it.
There are no values in the text files that control this either. I am asusming that 'attack' happens at a particular stage in the animation....but only once per cycle. I would like the firing to happen TWICE per cycle.
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