We ask the community for some help here, as RTW logically lacks a firearm unit it has to be created from scratch.
We are working on a firing animation, try to get the smoke working, and would love to have rotating firing ranks and the possibility to volley-charge.
Some of these will probably be sorted but it will take time, a lot of time, and some, like the rotating firing ranks, are hard-coded.
My point and request toward the community and especially CA and Activision is, could you give us a hand here.
It would make the RTW engine the perfect platform for a wide variety of modifications, and many current and future projects would benefit from it.
The Japanese, Medieval, and all mods covering from the 15th to 19th century need a firearm unit.
This means the RTW game will, like its predecessors, have a prolonged life on the strategy gaming market.
First the quality and ingenuity of the Total War series is responsible for it's success, but the wide variety and quality of the modifications made by this community for the Total War platform has definitely contributed to the ongoing interest.
Even today people buy one of the older versions, just to be able to play one of the many good modifications.The same will over time happen to the RTW platform.
So again we ask the modding community and especially CA and Activision to give a helping hand and make our lives a little bit easier.
Please give us some help to create a good firearms unit, it will benefit us all.
Kind regards,
LZoF
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