Results 1 to 6 of 6

Thread: Infantry mass

  1. #1
    Member Member BobTheTerrible's Avatar
    Join Date
    Sep 2003
    Location
    Ansonia
    Posts
    151

    Default Infantry mass

    From what I understand, mass is pretty much the "pushing power" that a man/unit on a whole will have. I recall it having to do with calculations for cavalry charges too? I remember Red Harvest suggesting increasing phalangites' mass to make them more pike-like. Could increasing all infantry unit masses reduce the power of a cavalry charge, if only to lower the amount of men sent flying and to reduce the "cutting power" cavalry has to slice through formations? Does anyone know what the effects of this could be?
    If cockroaches can survive nuclear fallout, then what's in a can of RAID?

  2. #2
    Magister Vitae Senior Member Kraxis's Avatar
    Join Date
    Feb 2002
    Location
    Frederiksberg, Denmark
    Posts
    7,129

    Default Re: Infantry mass

    Cavalry has about 4-5 mass which makes it quite strong. If you increase infantry mass the increadible charges made by such cavalry as Militia Cavalry or Horse Archers will be significantly decreased and other cavalry will be halted after killing a number of men. You don't want to cahrge heavy mass infantry, but the cavalry will still be powerful.
    You may not care about war, but war cares about you!


  3. #3

    Default Re: Infantry mass

    Wouldn't it be better to decrease some of the cav's mass (such as militia cav, horse archers, Cav auxilia) and increase only "heavy" infantry's and phalanxes' mass? perhaps even increase "shock cav" like the Companions' mass a little so they remain usefull for penetrating lines/masses if the mass change proves to be to much?

  4. #4
    Member Member BobTheTerrible's Avatar
    Join Date
    Sep 2003
    Location
    Ansonia
    Posts
    151

    Default Re: Infantry mass

    Quote Originally Posted by Stlaind
    Wouldn't it be better to decrease some of the cav's mass (such as militia cav, horse archers, Cav auxilia) and increase only "heavy" infantry's and phalanxes' mass?
    I was thinking of decreasing cav mass, but I think infantry have too little "mass" as it is. I would be, of course, increasing heavy infantry mass by more.

    As for cav I guess lowering the charge value would have to do. Along with increasing the mass of infantry, this should make cav decent but not overpowered.
    If cockroaches can survive nuclear fallout, then what's in a can of RAID?

  5. #5

    Default Re: Infantry mass

    Will changing the pike infantry mass actually grant a pike-push effect?
    "And when your return to your homes, tell your people that you left your general fighting in Boetia" Cornelius Sulla to a wavering line.

    "It is easy to dismiss war as a simple bloody affair, nevertheless, none can deny that the greatest genious that man has possesed has always been in the pursuit of the simple, bloody affair", Klausewitz

  6. #6
    Magister Vitae Senior Member Kraxis's Avatar
    Join Date
    Feb 2002
    Location
    Frederiksberg, Denmark
    Posts
    7,129

    Default Re: Infantry mass

    Yes to a degree, but its most important factor is that cavalry won't be able to trample your high end phalanxes so easily.

    The push will happen, but the game kills too fast so you will seldomly notice. Personally I have seen a unit push another seriously back only a few times.
    You may not care about war, but war cares about you!


Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO