Where are them ? I feel robbed by CA once again , this is the model of the strategy map not the models that thy have showed us time ago in their nice pics....Where the hell are them???
here i sthe actual one....
Here what they promised us.....
![]()
Where are them ? I feel robbed by CA once again , this is the model of the strategy map not the models that thy have showed us time ago in their nice pics....Where the hell are them???
here i sthe actual one....
Here what they promised us.....
![]()
Last edited by PROMETHEUS; 03-17-2005 at 12:56.
Creator of Ran no Jidai mod
Creator of Res Gestae
Original Creator of severall add ons on RTW from grass to textures and Roman Legions
Oblivion Modder- DUNE creator
Fallout 3 Modder
Best modder , skinner , modeler awards winner.
VIS ET HONOR
Hmmm... while this is technically a question and might conceivably involve modding somewhere down the line, I would suggest Prometheus that you might find your desired vitriol in the Colosseum.
Good Luck!![]()
Epistolary Richard's modding Rules of CoolCool modders make their mods with the :mod command line switch
If they don't, then Cool mod-users use the Mod Enabler (JSGME)
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???
Creator of Ran no Jidai mod
Creator of Res Gestae
Original Creator of severall add ons on RTW from grass to textures and Roman Legions
Oblivion Modder- DUNE creator
Fallout 3 Modder
Best modder , skinner , modeler awards winner.
VIS ET HONOR
What he means, is that there is a possibility that this apsect of the game could be modded, and some better pyramids made.
But, failing that, this isn't the place for moaning and complaining unless it is your intention to do something about it. If you want to complain about being 'ripped off' then the Colosseum is the place set aside for that sort of thing...Gladiatorial combats ;)
This is the modding section .... here, we make things better!
Careless Orc Costs Lives!
Ive been wondering the same thing about the Pyramids for a long time now, i guess let us know if you are able to mod in some better ones.
The ones that were promised to us are there, you can place them in the battle editor. Dunno if it's a bug with campaign files![]()
It might be your graphics settings - perhaps they're not all up at max?
I've done some digging and found out what's behind this.
On the campaign map you can see the strategic models for the Wonders block the tile they're placed in so that you can't move an army into the same square. If you mod the game so that an army starts there then you won't be able to attack them and fight a battle there.
So, the only time we can see a Wonder is from an adjacent tile which is what Prometheus has done in his first picture.
When viewing things from an adjacent tile - whether they be Wonders, cities or just even terrain - the game generates its background from the campaign map. The crude pyramids in Prometheus's post are in fact just the strategic model.
So changing the pyramids you see is a matter of trying to edit the strategic model.
As The_Mark says, the real Wonder models are available within the battle editor. So I've put together this Proper Wonder on the battlefield minimod that allows you to fight in and around these real Wonder models during campaigns. It's just an initial beta release as to open up the correct tiles I had to remove the strategic models - meaning that they don't appear on the campaign map, on adjacent tiles and the bonuses no longer apply.
There are easy ways around some of these, but nothing that caters for everything just yet. All ideas welcome.
Last edited by Epistolary Richard; 04-11-2005 at 13:33.
Epistolary Richard's modding Rules of CoolCool modders make their mods with the :mod command line switch
If they don't, then Cool mod-users use the Mod Enabler (JSGME)
Cool modders use show_err
Cool modders use the tutorials database
Cool modders check out the Welcome to the Modding Forums! thread
Cool modders keep backups
Cool modders help each other out
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