I know I have brought this question up on other forums but I am still without a definitive answer.

Jerome, if you are out there, somewhere, perhaps you can answer this yes or no question:

Can volley fire be implemented effectively?

The deeper question (once you really get to thinking about it) is can a soldier's animation sequences and individual animations be made dependent on the shape and depth of the formation, specifically, how many men are behind him.

Why do I ask?

From what I have been told, the two biggest barriers to a working volley fire system are:

1. How a soldier in the 2nd, 3rd, 4th etc rank can be made to move forward once the front ranks have fired and retired to the back.

2. How a the distance back that a soldier has to move be made dependent on the depth of the formation.

Both of these things require the soldier to have situational awareness... can this be done? Jerome?