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  1. #1
    Simulation Monkey Member The_Mark's Avatar
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    Default Formation mod

    So, I began to do the formation mod..

    The basic idea is to create realistic and functioning (within AI limits) formations for different types of armies. The formations can be used by both AI and player, this is to add some variation to battles, where AI had always lined up in that single useless line.

    Here's a screenie of the new Roman quincunx formation.



    Any comments, suggestions and feedback will be welcome.
    Last edited by The_Mark; 03-18-2005 at 21:42. Reason: fixed quincunx; added info

  2. #2
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
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    Default Re: Formation mod

    Isn't it spelt: quincunx?

    Good stuff, What other formations do you plan on doing, will they all be for the Romans??

  3. #3

    Default Re: Formation mod

    This I like!

    (especially the checkerboard)

    As someone who doesn't use any of the existing formations and has to set up his troops individually at the start of each battle, more formations would be definitely appreciated.

    That being said, I personally tend to use the same formation battle after battle for a particular faction so anything that makes defining a custom formation easier would be a must for me, whether it be a fancy graphical interface or excel macro or just a simple tutorial posted on the boards.

    Keep it up!
    Last edited by Epistolary Richard; 03-18-2005 at 17:31.
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  4. #4
    Simulation Monkey Member The_Mark's Avatar
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    Default Re: Formation mod

    Quote Originally Posted by Myrddraal
    Isn't it spelt: quincunx?
    Thanks, I'll fix that.

    As for the other formations, I'll try to do lots of them, few for each army type, but I doubt I can think enough of them (That's why I posted a topic at the colosseum, the "historical formations". It slipped to the abyss of second page soon after. ), so if you have a formation on hand, please, share it.

    Quote Originally Posted by Epistolary Richard
    That being said, I personally tend to use the same formation battle after battle for a particular faction so anything that makes defining a custom formation easier would be a must for me, whether it be a fancy graphical interface or excel macro or just a simple tutorial posted on the boards.
    It's quite simple to make them (except the quincunx), just have a look at descr_ai_formations, format is quite simple (although it takes years to master ... not.)

  5. #5
    Member Member Alexander the Pretty Good's Avatar
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    Default Re: Formation mod

    Post in the Monastery for the history buffs, mate.

    Looks good.


  6. #6
    Thread killer Member Rodion Romanovich's Avatar
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    Default Re: Formation mod

    Quote Originally Posted by The_Mark
    Thanks, I'll fix that.

    As for the other formations, I'll try to do lots of them, few for each army type, but I doubt I can think enough of them (That's why I posted a topic at the colosseum, the "historical formations". It slipped to the abyss of second page soon after. ), so if you have a formation on hand, please, share it.



    It's quite simple to make them (except the quincunx), just have a look at descr_ai_formations, format is quite simple (although it takes years to master ... not.)
    Some formations I'd love to see:

    - single line with heaviest troops on flanks and lighter troops in the middle.
    - single line with heaviest troops on flanks but when you drag with rmb down and it draws up the 2 units at the flanks should keep their formation depth and the middle troops should instead be drawn thinner as you drag and increase the width of the line.
    Under construction...

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  7. #7
    Simulation Monkey Member The_Mark's Avatar
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    Default Re: Formation mod

    Quote Originally Posted by Alexander the Pretty Good
    Post in the Monastery for the history buffs, mate.
    Thanks, will do.

    Quote Originally Posted by LegioXXXUlpiaVictrix
    Some formations I'd love to see:

    - single line with heaviest troops on flanks and lighter troops in the middle.
    The formation can (and will) be done, although I'd add a small reserve behind the center.

    - single line with heaviest troops on flanks but when you drag with rmb down and it draws up the 2 units at the flanks should keep their formation depth and the middle troops should instead be drawn thinner as you drag and increase the width of the line.
    I haven't tried to do the group formations yet, but I doubt that it can be so that the flank troops maintain their depth.

    Thanks for the formation, keep posting 'em!

  8. #8
    Time Lord Member The_Doctor's Avatar
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    Default Re: Formation mod

    I thought that formation was called the triplex acies. I have never of a quincunx.
    Last edited by The_Doctor; 03-19-2005 at 12:08.

  9. #9
    Not affiliated with Red Dwarf. Member Ianofsmeg16's Avatar
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    Default Re: Formation mod

    hi, great lookin formations

    what about the roman infantry wedge
    dont have a clue as to how you would do this, but the roman used the infantry wedge in alot of historically recorded battles e.g against boudicca

    again dunno ho you would do it buit you seem to know your stuff, good luck!

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  10. #10
    Simulation Monkey Member The_Mark's Avatar
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    Default Re: Formation mod

    Quote Originally Posted by Kraxis
    Because everytime I try anything the AI tends to screw up badly.
    I know. It's not capable of anything else than screwing up.

    Quote Originally Posted by ian_of_smeg16
    what about the roman infantry wedge
    If you're referring to the case where a single unit would form a wedge, akin to the cav wedge, it can be done, but it's not in the scope of this mod. And giving legionnaires wedge ability would prevent them from using testudo.

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