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Thread: Changing Settlement Culture Type

  1. #1
    Member Member lismore's Avatar
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    Default Changing Settlement Culture Type

    Hi there

    I was wondering If I could change the culture type of a settlement, was going to change Jerusalem from an Egyptian City to more like a Jewish City. If I changed the culture type on the descr_strat file to parthian and the buildings to temple of one god etc would this do or would I just get a CTD?

    Thanks

    Lismore
    WE WILL RIDE INTO ROME!

  2. #2
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
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    Default Re: Changing Settlement Culture Type

    I know that if you change the culture type in descr_strat will change the model used on the map, but I think (could someone confirm this) that it will change back to an Egyptian City eventually, just like barbarian cities change to roman after they've been conquered for a while...

  3. #3
    Eliminated Faction Heir Member Laridus Konivaich's Avatar
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    Default Re: Changing Settlement Culture Type

    The settlement culture is influenced by two files at the beginning:

    regions.txt
    descr_strat.txt

    In regions there are entries in this form:

    ; region tag
    ; settlement tag
    ; default culture tag
    ; map RGB value
    ; comma-seperated resource list
    ; triumph point value
    ; base farm level

    The default culture tag is used if the settlement is given to the rebels at the start.

    When a region is owned by a particular faction at the start of the came, there is an entry for faction_creator FACTION, which is used for the layout of the settlement and its appearance on the map.

    The settlement plan and appearance changes in-game based on the culture of the faction that built the current core_building (i.e. governors house, et cetera). So if you set "faction_creator parthia" at the beginning, then Jerusalem will have that appearance until the egyptians build the next level of core building, at which point it will change.
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