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  1. #1
    Member Member LucaviX's Avatar
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    Default Re: Building Icon and Decription


  2. #2
    Member Member LucaviX's Avatar
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    Default Re: Building Icon and Decription

    K, I've Unpacked the files, and I've copied the #ROMAN_PAVED_ROADS.TGA files to the C:\Program Files\Activision\Rome - Total War\Data\packs\DATA\UI\BARBARIAN\BUILDINGS and C:\Program Files\Activision\Rome - Total War\Data\packs\DATA\UI\BARBARIAN\BUILDINGS\CONSTRUCTION folders.

    I've even made renamed copies for good measure. No dice, the paved road icons remain the default barracks.

    Anyone have any information that could aid my mission?

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    Eliminated Faction Heir Member Laridus Konivaich's Avatar
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    Default Re: Building Icon and Decription

    You need to copy the UI folder out into C:\Program Files\Activision\Rome - Total War\Data\ and rename the corresponding .pak file so that the game cannot find it, and looks in the UI folder. Personally I just add #$% to the beginning of the filename, that way I can easily revert if I do something wrong. Deleting game files is bad, in my experience. I will try to post something more specific tomorrow if it is still needed.
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  4. #4

    Default Re: Building Icon and Decription

    Additionally, if you want to add new icons, you'll need to know how to do this:

    http://wiki.beyondunreal.com/wiki/Ad...l_To_TGA_Files

  5. #5

    Default Re: Building Icon and Decription

    Looking at your post I think PLK's correct. The directory you want to place the new files in is:

    C:\Program Files\Activision\Rome - Total War\Data\UI\BARBARIAN\BUILDINGS

    I've been struggling with a similar problem to this for the last few hours, but mine had a different solution.

    My problem was with the file name of the building card, I was naming it after the building name that appears onscreen rather than the one listed in the levels line in the export_descr_buildings entry.

    You need to copy the UI folder out into C:\Program Files\Activision\Rome - Total War\Data\ and rename the corresponding .pak file so that the game cannot find it, and looks in the UI folder.
    I've not found it necessary to rename the paks, as I understand it, if the game can't find a file within a pak it will look in the corresponding directory structure within the data folder for it. This is why conversion mods don't require the paks depacked before you can use them.
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  6. #6
    Member Member LucaviX's Avatar
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    Talking Re: Building Icon and Decription

    Quote Originally Posted by Epistolary Richard
    Looking at your post I think PLK's correct. The directory you want to place the new files in is:

    C:\Program Files\Activision\Rome - Total War\Data\UI\BARBARIAN\BUILDINGS

    I've been struggling with a similar problem to this for the last few hours, but mine had a different solution.

    My problem was with the file name of the building card, I was naming it after the building name that appears onscreen rather than the one listed in the levels line in the export_descr_buildings entry.



    I've not found it necessary to rename the paks, as I understand it, if the game can't find a file within a pak it will look in the corresponding directory structure within the data folder for it. This is why conversion mods don't require the paks depacked before you can use them.
    What exactly do you mean by rename the packs? Where is the Data File supposed to be located? Should I rename the TGA to start with Barbarian? I need more info.

  7. #7
    Member Member LucaviX's Avatar
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    Default Re: Building Icon and Decription

    Actually I figured it out. What I had done wrong was copying C:\Program Files\Activision\Rome - Total War\Data\packs\DATA instead of the files inside it into C:\Program Files\Activision\Rome - Total War\Data.

    You're right by the way Epistolary Richard, there's no need to rename the actual pak files at all!

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