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Thread: How to modify Brigands?

  1. #1
    American since 2012 Senior Member AntiochusIII's Avatar
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    Question How to modify Brigands?

    Anyone here knows how to modify brigands?
    -The units that'll come out in each province?
    -Frequency?
    -Strenght for each pop-up?
    -Or delete their presence entirely?

    Please answer the questions.

  2. #2
    Spends his time on TWC Member Simetrical's Avatar
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    Default Re: How to modify Brigands?

    Perhaps the bottom of descr_rebel_factions.txt would help?

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  3. #3
    Eliminated Faction Heir Member Laridus Konivaich's Avatar
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    Default Re: How to modify Brigands?

    I agree, in descr_rebel_factions.txt, at the very bottom of the document is the entry for Brigands. To make them disappear from them game, set "Chance" to 0.
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  4. #4
    American since 2012 Senior Member AntiochusIII's Avatar
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    Default Re: How to modify Brigands?

    Oh, thank you very much!

    No more of those tedious backwater rebel hunts.

  5. #5
    Eliminated Faction Heir Member Laridus Konivaich's Avatar
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    Default Re: How to modify Brigands?

    That's interesting, I set the probability to 0 in my game, and quite a few Brigand armies showed up. I will have to try some other things. It might be possible to totaly remove Brigands by either deleting all unit entries from the army list in descr_rebel_factions.txt; or by deleting the entries for brigands from descr_rebel_factions.txt and rebel_faction_descr_enums.txt.
    Map designer for the Age of Hellas Mod: Age of Hellas Forum

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  6. #6
    Eliminated Faction Heir Member Laridus Konivaich's Avatar
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    Default Re: How to modify Brigands?

    I tried various things, and the results were these: *I also deleted map.rwm every time in case that it had any effect

    When the chance for Brigands was set to zero, the were 12 armies that appeared in the first four turns

    When the probability was 100, 16 armies appeared in the first four turns

    When I changed the category for brigands to peasant_revolt instead of brigands there still 16 armies in four turns

    When I commented out the entire entry for Brignads (using ; at the beginnning of each line) there were four armies in four turns. I also commented out the entries for Brigands and slave_uprising in rebel_faction_descr_enums.txt and rebel_faction_descr.txt

    Has anyone else experimented with rebels?
    Map designer for the Age of Hellas Mod: Age of Hellas Forum

    "I vote for closed."
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