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  1. #1
    Lesbian Rebel Member Mikeus Caesar's Avatar
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    Default Ooh, forgotten things...

    i was just looking at a file called battle.txt. Here is an extract:

    character JULIUS, named character, leader, level 0, exp 7, dig 30, drd 40, age 80, x 242, y 206
    attributes military 6, administrative 4, diplomatic 6, subterfuge 2
    skills siege 3, civil 2, logistics 7, night_raid 3, financier 6, builder_military 4
    skills builder_religious 5, builder_normal 6, rhetoric 4, bluster 3
    skills bribery 1, flattery 2
    army
    unit legionary cohort I
    unit legionary cohort I
    unit legionary cohort I
    unit legionary first cohort I
    unit legionary cohort I
    unit legionary cohort I
    unit legionary cohort I
    unit legionary cohort I
    unit legionary cohort I
    unit legionary first cohort I
    unit legionary cohort I
    unit carthaginian light cavalry archers
    unit carthaginian light elephant cavalry
    unit carthaginian light cavalry
    ;unit syrian archers
    ;unit british celt marauders
    ;unit german barbarians
    ;unit gaul barbarians
    unit carthaginian chariots

    First, look at the General's, Julius, stats. 'drd 40'? apparently they were going to include dread in RTW, and haven't. Now look at the soldiers. Carthaginian Chariots!! Celt Marauders!! Syrian Archers!! Why didn't they include these in the game, they are so cool!!! But now, look at his....what everyone wants....

    Naval Battles!?

    type indicates a new ship type, must be followed by id name string
    ; ship_type either flag, transport, war
    ; size size of the ship in metres (10-50)
    ; speed speed of the ship in kmph (1-20)
    ; power method of power (sail, oars)
    ; artillery artillery type (flame, rock) - this should refer to the engine_db eventually
    ; ram (yes, no)
    ; durability damage ship can take before sinking (0-20)
    ; armour armour value of ship (0-20)
    ; depth how much water it draws (in m), depth of water needed to operate
    ; beam height of the sides, (for boarding, firing archers ect)


    type heavy warship
    ship_type war
    carrying_capacity 4
    size 200
    speed 40
    power sail
    artillery rock
    ram yes
    durability 15
    armour 15
    depth 10
    beam 20

    type light warship
    ship_type war
    carrying_capacity 3
    size 30
    speed 7
    power sail
    artillery flame
    ram yes
    durability 10
    armour 10
    depth 10
    beam 20

    type flagship
    ship_type flag
    carrying_capacity 6
    size 200
    speed 40
    power sail
    artillery rock
    ram yes
    durability 15
    armour 15
    depth 10
    beam 20

    From what i read there, i think CA might have been intending to include naval battles. Interesting, no?
    Quote Originally Posted by Ranika
    I'm being assailed by a mental midget of ironically epic proportions. Quick as frozen molasses, this one. Sharp as a melted marble. It's disturbing. I've had conversations with a braying mule with more coherence.


  2. #2
    Bug Hunter Senior Member player1's Avatar
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    Default Re: Ooh, forgotten things...

    Very interesting...
    BUG-FIXER, an unofficial patch for both Rome: Total War and its expansion pack

  3. #3

    Default Re: Ooh, forgotten things...

    if you look further into that txt, you will find faction illyria instead of greek cities!

  4. #4

    Default Re: Ooh, forgotten things...

    You'll also find mention of Night Raids as an additional type of battle alongside siege... and also the pants Bob standard bearer!
    Epistolary Richard's modding Rules of Cool
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  5. #5
    Lesbian Rebel Member Mikeus Caesar's Avatar
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    Default Re: Ooh, forgotten things...

    I knew you people would like this...
    Quote Originally Posted by Ranika
    I'm being assailed by a mental midget of ironically epic proportions. Quick as frozen molasses, this one. Sharp as a melted marble. It's disturbing. I've had conversations with a braying mule with more coherence.


  6. #6

    Default Re: Ooh, forgotten things...

    cool find! well done!

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