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Thread: Guide: Editing battlemap buildings

  1. #31

    Default Re: Guide: Editing battlemap buildings

    Hey All,

    So here's my problem then :)
    (I hope it belongs in this topic)

    I have made a building and cassed it.
    I also edited the descr_items.txt already for it to be put ingame, then when I try to export the building as .item file it gives me this error:

    if $LOD_1!= undefined and isGroupHead $LOD_1 then

    (for i=1 to $LOD_1.children.count do append lod1_group $LOD_1.children[i].namelodcount+=1)

    Any idea's?

    (If this has something to do with LOD levels it would be strange because I succesfully itemized quite some buildings already without this error.)

    thanks for any help

  2. #32
    Bassist, God and Modder Member Thor the Bassist's Avatar
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    Jan 2008
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    Default Re: Guide: Editing battlemap buildings

    Export as a cas not an item. The game creates the item automatically.

    Building for the Future of METW

  3. #33

    Default Re: Guide: Editing battlemap buildings

    Sorry for the late reply Thor, thanks for your answer!

    The building I was trying to make an item of though was an item file that was already ingame, a Roman House kind of building if I remember correctly.

    Strangely enough though exporting it as item worked the next day when I started 3dsmax again, so it was solved

    Well thanks for your help in any way

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