Your conclusions about assassins and spy's are a bunch of crap. Assassins much more than spys need training before there worth a damn. Spys only die on missions if your target city has a spy in residence and/or the fmaily member has a high personal security value. Every time you send a spy into another city with a spy in it he will be caught and killed. The only time this didn't happen was when I sent a spy with a level 8 subderfuge level into a city with a green spy. To train a good assassin you need to send him after easy targets. What are easy targets, other assassins and other spys are the easiest targets. Most every times you send an assassin after another one the chances of sucess are 95%.
Assassin sucess rate chart from easiest to hardest
other assassins
green spys
rebel captains
experienced spys
green diplomats
captians from other factions
experienced diplomats
green family members
experienced family members
faction heirs
faction leaders
The best way to use spys and assassins is in tandem with each other. The spy detects other subderfuge agents and the assassin takes care of them.Also the spy can scout out good family member targets, look for ones with low or no personal security traits/ retinue members. A good rule of thumb for assassinatiing a family meber is to stay away from one with a chance of sucess lower than 45%. Below that your just going to lose your assassin and give the target a personal security trait and make him that much harder to kill the next time.
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