Hi!
I'm making a mod with improvements mostly for singleplayer. The only thing that's changed that'll also affect multiplayer are group formations. The problem is that when I change those, it's impossible to connect to vanilla R:TW games in multiplayer, because it says: incompatible game data.
The thing is that the changes I made do NOT affect multiplayer at all so the games should be compatible in mp even though the game says they aren't. Is there any way of overriding that limit?
My first experiment involved changing export_descr_unit.txt, changing type of royal pikemen to "heavy" instead of "spearmen" in order to treat them as a different unit type than phalanx pikemen in the edited group formations. When that didn't work I tried to put 3 nonsense characters in a comment to compensate for the 3 bytes less the file size became when I edited spearmen to heavy. That didn't work either. It seem like last edited date doesn't matter when compability is decided because I edited and edited back, then saved the vanilla .txt file and it was still compatible in mp. So - what is it that really determined compatibility and how can I make changes that won't affect multiplayer without the game saying game data is incompatible?
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