erm it's most likely stored in a variable in the memory and transferred to other players over gamespy. I don't think you can change that - besides, the whole point of compatibility checking is that you cannot bypass it :)
erm it's most likely stored in a variable in the memory and transferred to other players over gamespy. I don't think you can change that - besides, the whole point of compatibility checking is that you cannot bypass it :)
Member of The Lordz Games Studio:
A new game development studio focusing on historical RTS games of the sword & musket era
http://www.thelordzgamesstudio.com
Member of The Lordz Modding Collective:
Creators of Napoleonic Total War I & II
http://www.thelordz.co.uk
Yes, I think you're right. The only weak point in this fort is the calculation of the checksum from the file. I'll make some attempts and see if I can find at least one change of a file that does NOT lead to incompatibility and from that try to figure out the algorithm. It's likely though that the algorithm is too complex to be able to figure out just by testing.
Under construction...
"In countries like Iran, Saudi Arabia and Norway, there is no separation of church and state." - HoreTore
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