Not true Kraxis

The Mythology mod required certain designs. It needed me to create creatures which were pretty much already defined in myth, and I needed to work to those forms.

With this, I define the shape....and I will make the shapes to fit the skeletons.

Also...when it comes to making machines, the animations can be used in a 'flexible' way, so to speak. I tried making Centaurs by combining units, but they 'fell apart' when killed. Looked wierd. Such things would be perfectly natural looking for a machine though. Also...I have experimented using just parts of skeletons.

I made a 'walker' using just the back legs and certain key sections of a skeleton, and it is fine. You just allocate the bulk of the mesh to the 'root' bone, and it is great. For an 'organic' object, you expect natural movement...in a 'droid...no worries. As I said.... this is intended to be something DIFFERENT :D