Using Blindfaithnogod's excellent map start as a base, I now have a fully completed campaign map!

I want to do some tweaking to the climates, and I also want to mess with some of the tiles to get things to look a bit less 'earth' like, but that is all fairly simple stuff to fine tune it.

All the factions I want are in place, as are their starting territories. The next job is to make some new faction symbols and chnage all the names to fit the new layout. I have all the faction location maps done, and basically have a fully functional campaign location ready for the units to start to arrive!

Next job is to model and place the 'wonders'

Ship hull fragment ( bonus to production )
Earth Base Transceiver ( bonus to loyalty )
Ship Drive Module ( bigger production bonus )
Nanolathe ( bonus to population growth )
Cosmic Ray Shield ( health bonus )

These are all parts / salvage from the original ship breakup, which had 'softer' landings as the ship came through the atmosphere. The 'seed' factories were ejected, as these modules were also saved.

Now to make a whole load of new buildings etc. for the maps!

Also...I wondered if the ACTUAL resources listed under each city need to match the pictures of the resources scattered about the map. I assume they are just window dressing...but would like to know for sure! I wanted to pinch them for 'other' purposes to dress the strat map up