Welcome to the guild, Elephant!Originally Posted by Elephant
Just let me spread my humble opinion.
First, if you don't charge Sarmatians right at a unit's front, be sure they will take lives with them. No dishonor to my Sarmatians!! Admittedly they die quickly (also due to them being a preferred target for enemy archer fire), but they are a unit of premium shock cavalry. Usually a flank charge into a pinned average unit should be enough to rout them. If not, turn away and re-charge!
Secondly, the Nobles ARE that good: With them, you have a unit of not-too-expensive and retrainable Sarmatians (which requires just lvl 2 stables) as well as the possibility to build them in a town with a Kolaksay shrine. Adding the Armourer bonus will provide them with a nice boost: +4 each to attack and defence, including 1 armor to better withstand archer fire. They totally RULE!
Alas, you're right ...this is a commonly known rtw bug ... its worst effects should be offset when you switch off group commands, ordering every unit to charge (and re-charge, Sarmatians et al. are not made for a prolonged melee) separately.Originally Posted by Elephant
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