Results 1 to 16 of 16

Thread: unit formations?

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Alienated Senior Member Member Red Harvest's Avatar
    Join Date
    Jan 2003
    Location
    Searching for the ORG's lost honor
    Posts
    4,657

    Default Re: unit formations?

    Proper Gander,

    "Untrained" is used to make the formation a bit less regular (and "trained" to a lesser degree, with "highly_trained" being very tidy.) The "untrained" stat doesn't work quite like the name would imply--it doesn't make them green and useless. However, it does make pila release a bit slower, because the men don't sync up to throw nearly as rapidly. To get a feel for both effects, compare vanilla Scutarii (who have wide spacing and "untrained") to the "Spanish Mercenaries" sharing the same skin and animation, but trained and with tighter formation.

    An untrained, very deep square with a looser barbarian spacing is what CA appears to have used in the screen shots, rather than "horde" which is awful of course.
    Last edited by Red Harvest; 03-27-2005 at 08:00.
    Rome Total War, it's not a game, it's a do-it-yourself project.

  2. #2
    Alienated Senior Member Member Red Harvest's Avatar
    Join Date
    Jan 2003
    Location
    Searching for the ORG's lost honor
    Posts
    4,657

    Default Re: unit formations?

    I just noticed a horde.tga file in a folder. It looks like a set of simple dots used as a template for the horde formation. So you might be able to study it and do something with it that would make a formation of your liking. (Although I suppose that if this is in use, the engine is drawing a circle of a given radius from the center of the pattern. Still one could draw a more or less rectangular, etc. that could be used in place of the horde...I think.) You might try creating a tga with another name copied from this file into that folder, and give a unit that formation name to see if it crashes or works. If it works, then you know how to make a new formation.
    Rome Total War, it's not a game, it's a do-it-yourself project.

  3. #3
    EB insanity coordinator Senior Member khelvan's Avatar
    Join Date
    Sep 2002
    Location
    Oakland, CA
    Posts
    8,449

    Default Re: unit formations?

    Not all "barbarians" are equal. Many of the "barbarians" were well trained, organized, disciplined warriors. The formations will differ by unit, but at no time would we ever consider a blanket reduction of discipline by virtue of being "barbarian."
    Cogita tute


  4. #4
    EB Member... sort of Member Proper Gander's Avatar
    Join Date
    Feb 2005
    Location
    Basel, Switzerland
    Posts
    306

    Default Re: unit formations?

    Quote Originally Posted by Drag0nUL
    I don't think that the barbarians were so dumb that they couldn't even form a line. More likely, their formations would be decent while they are static but, due to lack of discipline, they would turn into a 'horde' as soon as they charge.
    its not really a questions of stupidity, more of mentality.

    Quote Originally Posted by khelvan
    Not all "barbarians" are equal. Many of the "barbarians" were well trained, organized, disciplined warriors. The formations will differ by unit, but at no time would we ever consider a blanket reduction of discipline by virtue of being "barbarian."

    well no. you're absolutely right. i'm talking about the lesser troops. like a simple warband thats been drawn in for battle. not professional warriors.


    PS, unfortunately i can't edit tga's Harvest.

  5. #5
    Alienated Senior Member Member Red Harvest's Avatar
    Join Date
    Jan 2003
    Location
    Searching for the ORG's lost honor
    Posts
    4,657

    Default Re: unit formations?

    Quote Originally Posted by Proper Gander
    PS, unfortunately i can't edit tga's Harvest.
    Download GIMP, it is free and will let you edit tga's.

    I've been experimenting with the formations and it looks like RTW will only allow you to change the horde formation geometry this way. Making a new tga name and trying to call it as a formation did not work, so the formation list appears to be hardcoded just like the units file description says.

    However, you can alter horde to your heart's content. I stuck a blank area in the center of the file and that is precisely the formation I saw on the field. I could probably make it spell my name if I wanted to...
    Last edited by Red Harvest; 03-27-2005 at 17:23.
    Rome Total War, it's not a game, it's a do-it-yourself project.

  6. #6
    EB Member... sort of Member Proper Gander's Avatar
    Join Date
    Feb 2005
    Location
    Basel, Switzerland
    Posts
    306

    Default Re: unit formations?

    thanks harvest! i'll look into it.

  7. #7

    Default Re: unit formations?

    Speaking of formations, is there any chance that EB will implement a Quincunx for the early Romans? As a selectable formation I mean? Or even a chequer formation for a single unit?

    Hunter

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO