Read my sig.
also eadingas had a similar problem, check in the custom tiles thread... I think it has something to do with raising up cities and the Road connections. If you flatten out the area where the road should be maybe it will work...
Read my sig.
also eadingas had a similar problem, check in the custom tiles thread... I think it has something to do with raising up cities and the Road connections. If you flatten out the area where the road should be maybe it will work...
Those sky-gaps typically appear when your adjusting the height of the terrain beneath a model. In the below example I placed the road and then tried to raise the terrain underneath.
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The way to avoid it is to do all your adjust your heights before you place your model, or remove the model and then replace it. So, to get from the above to the below I simply removed the road and replaced it.
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Epistolary Richard's modding Rules of CoolCool modders make their mods with the :mod command line switch
If they don't, then Cool mod-users use the Mod Enabler (JSGME)
Cool modders use show_err
Cool modders use the tutorials database
Cool modders check out the Welcome to the Modding Forums! thread
Cool modders keep backups
Cool modders help each other out
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