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  1. #1
    Member Member Benny Moore's Avatar
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    Default The shoreline bug

    I posted this on the official Rome: Total War forum, but I was mocked by fanboys and the thread was closed. That place begins to annoy me.

    Anyway, this is the sort of thing I encounter on nearly every battle involving a shoreline. Usually it's not quite this extreme, but it is almost always present. I know there was a thread about this, but I can't find it. In that thread, some people said that they'd never seen it. Only one or two pictures were posted, and they did not show it very clearly. Here is a beautiful example of this bug.

    users.adelphia.net/~j.r.e...ip1743.gif

    Now, other than this, the graphics are perfect. I could not ask for them to be any better. This completely kills the immersion and the sense of being there. I would appreciate it if this were addressed in the patch. Personally, I'd rather have no ports, ships, and wonders, if I could have the old, clean shorelines back. But it would be nicest to have both.

  2. #2

    Default Re: The shoreline bug

    i cant see the picture, i think you need to put image tags around it..

    e.g. [img]users.adelphia.net/~j.r.e...ip1743.gif[/img]

  3. #3
    Member Member Benny Moore's Avatar
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    Default Re: The shoreline bug

    I don't seem to be able to edit my posts! That's very odd.

    Here it is.


  4. #4
    Spindly Killer Fish Member ShellShock's Avatar
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    Default Re: The shoreline bug

    On the .com some people seemed to be saying that it was not a problem because the square areas are not reachable. However your image clearly shows that the square beach is part of the playable area.

    All requests for another patch to fix this and other genuine bugs (top of the list has to be siege-load bug) seem to have been met with silence from CA, so I can only assume we will have to wait patiently for the expansion.

    I put the square beaches at number two in my list of bugs that I would like fixed, for all the reasons you give - it ruins immersion. However, it does not stop me from playing, whereas the siege-load bug does, as it is a massive disincentive to play when I know the AI is potentially crippled everytime I quit and reload. And unlike some people I can only play an hour or so at a time, so this bug affects me badly.

    I do not consider as serious bugs (worth fixing by CA) anything that is moddable by the community, e.g., scarface, horse archers etc.

    I wish CA and their publishers have a more supportive attitude to patches in future, and we can only hope that the acquisition by Sega will change this for the better.
    He does sit in gold, his eye red as 'twould burn Rome.

  5. #5
    Senior Member Senior Member Oaty's Avatar
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    Default Re: The shoreline bug

    Not a bug but a FEATURE!

    That square shoreline was a quickfix to prevent CTD's. We could always go back to MTW/STW maps where the maps are preprogrammed and fixed and the maps quickly lose any of thier uniqeness. I like the new map system where not too many battlefields look familiar.

    So the question is do you want a limited number of maps for the terrain or do you want unique maps where you almost never fight on the same terrain again.

    I'd rather see a much better A.I. in the expansion and still have the square shorelines than rounded shorelines and a slight improvement to the A.I.

    Same with cities, although they look nice with all the pretty buildings, I'd much rather have no buildings and just a wall and a town square. Because realistically not all cities fell in a day but once the walls were breached it was a matter of time until the city fell. With camps being built by the enemy in side the city/fortification and working there way to every last defender over a period of days while raping, enslaving and killing the populace. If the A.I. could handle the pathing system I'd be fine. But this would also emphisize that your only chokepoint on the enemy would be the wall itself after that your pretty much out of luck.
    When a fox kills your chickens, do you kill the pigs for seeing what happened? No you go out and hunt the fox.
    Cry havoc and let slip the HOGS of war

  6. #6
    Member Member Benny Moore's Avatar
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    Default Re: The shoreline bug

    Quote Originally Posted by oaty
    Not a bug but a FEATURE! That square shoreline was a quickfix to prevent CTD's.
    Where did you hear that? You just made that up on the spot, didn't you?

    For your information, we had no square shorelines before the patch. Not one! It is because we get wonders and ports that we have the square shorelines. I know what I'm talking about; I've played with the editor enough to see what causes them. I could fix them (shoddily, because I'm no three dimensional modeller) if I could permanently edit the campaign map, but we aren't allowed to do that. If I had access to the old, prepatch campaign map as well, I could just copy the old one. In short, the need to revert it to the way it was without wonders. I would gladly sacrifice wonders for this, as there are only seven of them - I have only seen three of them - and the shoreline squares show up many times per Rome: Total War session.

    Quote Originally Posted by oaty
    We could always go back to MTW/STW maps where the maps are preprogrammed and fixed and the maps quickly lose any of thier uniqeness. I like the new map system where not too many battlefields look familiar. So the question is do you want a limited number of maps for the terrain or do you want unique maps where you almost never fight on the same terrain again.
    Yes, I would rather have a few maps that look nice than a lot of them that look hideous and unrealistic. In fact, whenever my friend and I play online, we use the same map the majority of the time (Italian Lowland). Would you rather have one Van Gogh or two dozen sketches by me?

    Quote Originally Posted by oaty
    I'd rather see a much better A.I. in the expansion and still have the square shorelines than rounded shorelines and a slight improvement to the A.I.
    You speak without knowledge. The three dimensional modellers have absolutely nothing to do with artificial intelligence. Also, the shoreline squares are already fixed in the previous versions of the game. Please stop making out as if having the shoreline bug fixed would hurt the artificial intelligence.

    You do realize that Creative Assembly cannot hear your slobbering boot licking attempts here? I recommend taking your Creative Assemblophilia to the official forums.

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