Results 1 to 5 of 5

Thread: CWC Optional Rule v3.31 - still just for discussion

  1. #1

    Angry CWC Optional Rule v3.31 - still just for discussion

    Suggested: 12.5K Denarii per player / No same factions

    - must 1 General/Warlord unit (set as boss)
    - 4Max any unit, 3Max RangeUnit, 2Max SuperCav; Babarians 200%Max (8/6/4Max)
    - At least bring 4 "bonus vs Cav" spear infantry (if have this army)
    - Elephants(large's as 2) count into Max of CataCav
    - Onagers count into Max of long archer



    RangeUnit: Unit with lots of ammo
    SuperCav: Chariots/CataCav/CataCamel/DesertCav/MaidenCav(Scythia)/PraetoCav&LegionCav(Rome)
    Barbarians: Unit choice not 1 rank full(GER 1 rank full not barbarian)


    Tactics should not use:
    - No deploy army close to the edge of map to prevent flank and surround
    - No use more than 4 phalanx founding more than 3/4 circle formation


    Attack/defend Side(optional rule for no predefined attack/defend side):
    - Less phalanx unit side should attack; if equal in number then judge by price
    - The attack/defend side could be dynamic change

  2. #2

    Default Updated v3.4

    CWC Optional Rule v3.4 - and for discussion
    --------------------------------------------------------------------------------
    Suggested: 12.5K Denarii per player / No same factions

    - Must and only 1 General/Warlord unit (set as boss)
    - 4Max any unit, 3Max RangeUnit, 2Max SuperCav; Babarians +2Max (6/5/4Max)
    - At least bring 4 "bonus vs Cav" infantry (if have these army)
    - Elephants(large's as 2) look as CataCav to count into total
    - Onagers look as long archer to count into total
    - BAN LegionCav(Rome)



    RangeUnit: Unit with lots of ammo
    SuperCav: Chariots/Elephants/CataCav/CataCamel/DesertCav
    Barbarians: Unit choice not 1 rank full(GER not barbarian)


    Tactics should not use:
    - No deploy army close to the edge of map to prevent flank and surround
    - No phalanx wall more than 3/4 circle; if closed only rectangle allow


    Attack/defend Side(if no predefined):
    - Less phalanx unit side should attack; if equal in number then by spear; if equal then by price of them
    - The attack/defend side could be dynamic change by army routed

  3. #3

    Default Re: CWC Optional Rule v3.5 - still just for discussion

    Suggested: 12.5K Denarii per player / No same factions

    - 4Max any unit, 3Max RangeUnit, 2Max AgainstArmorCav; Babarians that unit choice not 1 rank full +2Max
    - Only 1 General/Warlord unit and set as boss; At least 4 "bonus vs Cav" infantry - if have
    - Elephants look as CataCav (large's as 2) to count into total; Onagers look as LongArcher
    - BAN PraetoCav - Rome already have LegionCav and UCohort

    RangeUnit: Unit with lots of ammo - include CavArcher/SiegeWeapon
    AgainstArmorCav: Chariots/Elephants/CataCav&Camel/DesertCav/MaidenCav


    Tactics should not use:
    - No deploy army close to the edge of map to prevent surrounded
    - No 3/4 circle more phalanx wall; if closed only rectangle formation allow


    Attack/defend Side(if no predefined):
    - Less phalanx unit side should attack; if equal in number then by RangeUnit
    - The attack/defend side could be dynamic change by army routed


    Origin: http://p219.ezboard.com/fclanwars3540frm41

  4. #4

    Default CWC Optional Rule v3.83

    Suggested: 12.5K Denarii per player / No same factions / 1v1 using large scale

    - Only 1 General/Warlord unit and set as boss
    - Single Unit 4Max, RangeUnit 3Max, Chariot/AgainstArmorCav/RomeHeavyCav 2Max; Barbarians +2Max
    - Minimun 2 best RangeUnit(Archer/Slinger/CavArcher/ChariotArcher) and 4 best counter cav spear
    - Elephant(large's count as 2 small's)+CataCav total 2Max
    - Orangers total 1Max


    AgainstArmorCav - CataCav/CataCamel/DesertCav/MaidenCav
    Barbarians - Factions that unit choice not 1 rank full

    * Main force should not close to the corner of map
    * Closed phalanx wall only rectangle/halfmoon formation allow
    * More casualty side should attack if both sides all not attack



    http://p219.ezboard.com/fclanwars3540frm41

  5. #5

    Default v3.84

    v3.84 change Barbarians +2Max to +50%Max

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO