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  1. #1

    Post Re: Creating a realistic assassin

    use arcani as a model for an assasian because they look most like assasians well thats my idea thanks littlegannon
    "Do you have blacks, too?" —to Brazilian President Fernando Cardoso, Washington, D.C., Nov. 8, 2001
    "Our enemies are innovative and resourceful, and so are we. They never stop thinking about new ways to harm our country and our people, and neither do we."
    —Washington, D.C., Aug. 5, 2004
    "I want you to know. Karyn is with us. A West Texas girl, just like me."
    —Nashville, Tenn., May 27, 2004

    how stupid george bush is !

  2. #2
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
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    Default Re: Creating a realistic assassin

    For assasins how do the animations work? You have two attacks, sabotage and kill...

  3. #3

    Default Re: Creating a realistic assassin

    Sabotage, kill, move, stand idle, stand idle when clicked, etc, not a whole lot but quite a few.

  4. #4

    Default Re: Creating a realistic assassin

    I know how to insert game models into campaign map. Myrddraal asked,

    "Why can't you use an ingame model on the campmap?" And I'm simply not sure what he was referring to there.

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