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Thread: Creating a realistic assassin

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  1. #1

    Default Re: Creating a realistic assassin

    Sabotage, kill, move, stand idle, stand idle when clicked, etc, not a whole lot but quite a few.

  2. #2

    Default Re: Creating a realistic assassin

    I know how to insert game models into campaign map. Myrddraal asked,

    "Why can't you use an ingame model on the campmap?" And I'm simply not sure what he was referring to there.

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