Now, I don't know what to say.
I returned "doubled ButtonPressed" and now scripts works excellent, without any appearent bugs.
Now, what is really different between my new script and original I have no idea. Copy/Paste of original didn't worked, while this one works. Maybe it has something to do with formatting?
Here is the script:
(I'll delete old listings to prevent confusion)
Code:
;Hotseat script by Myrddraal Beta Version
script
;Set up counters
declare_counter loop ;Used to keep script running
set_counter loop 1
declare_counter faction ;Used to determine who's turn it is
set_counter faction 1
declare_counter waitcounter ;Used to stop the script swapping control between
set_counter waitcounter 1 ;the two factions back and forth
declare_counter esckeystolen ;Used to check what the escape key is supposed to do
set_counter esckeystolen 0
suspend_during_battle on ;Make sure the script doesn't stop working after a battle
;---------------------------------------------------------------------
monitor_event ButtonPressed ButtonPressed end_turn ;The user presses the end turn button....
if I_CompareCounter faction = 1
console_command halt_ai germans ;Stops the AI at the start of
end_if ;the German turn if faction = 1
if I_CompareCounter faction = 2
console_command halt_ai romans_julii ;Stops the AI at the start
end_if ;of the Julii turn if faction = 2
steal_esc_key on ;Stops the escape key from bringing up the menu
set_counter esckeystolen 1 ;so that it can be used to switch control
end_monitor
;---------------------------------------------------------------------
monitor_event EscPressed TrueCondition ;Player then presses esc to control the next faction.
and I_CompareCounter esckeystolen = 1
set_counter waitcounter 0
if I_CompareCounter faction = 2
and I_CompareCounter waitcounter = 0
console_command control romans_julii ;If currrently controlling the germans,
set_counter faction 1 ;switch to the Julii.
set_counter waitcounter 1
end_if
if I_CompareCounter faction = 1
and I_CompareCounter waitcounter = 0
console_command control germans ;If currently controlling the Julii,
set_counter faction 2 ;switch to the germans.
set_counter waitcounter 1
end_if
steal_esc_key off ;Set the esc key back to menu.
set_counter esckeystolen 0
end_monitor
while I_CompareCounter loop = 1 ;Make sure the script doesn't end
end_while
terminate_script
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