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Thread: They keep running away?!?!

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  1. #1
    Toh-GAH-koo-reh Member Togakure's Avatar
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    Default Re: They keep running away?!?!

    All good advice.

    Actually I think an Hcav unit heading for the hills when faced with four musket units is a pretty smart group of cav dudes ... assuming the musket commander isn't a complete dorf.

    Most of the things that affect morale are listed in Froggie's guides, I think (see the Guides subforum). The factors for MTW pretty much cover those for STW. There are some differences, but they're not that significant.

    If you turn morale off then I would think units would fight to the death, but I always play with morale on, so I don't know.
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  2. #2

    Default Re: They keep running away?!?!

    As I said on the original post, I don't want to "play fair". I just want to experiment with the capacities of the weapons, as such I want the cav to charge me so I can wipe them out or get wiped out myself. I need some way of reprogramming the AI to charge me - a "hack" of sorts.

    As for the comments regarding difficulty, I regard games as a sort of interactive theme park ride - nothing too streneous, just a bit of fun that lets me win eventually. And I only buy games when they are reduced to 5 pounds or so anyway, so no lost value there.

  3. #3
    Toh-GAH-koo-reh Member Togakure's Avatar
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    Default Re: They keep running away?!?!

    I think Shambles was just offering suggestions of how to raise the morale of the AI troops so they don't run away--all of his suggestions do that (harder difficulty setting, increased honor, not outnumbering your opponent too much, etc.). Turning off morale will solve this problem in one parameter change.

    As far as non-morale-related repositioning by the AI goes, I think the only thing you can do is manuever your troops in such a way that they don't have anywhere practical to go. The AI is somewhat programmed to behave in Sun Tzu fashion, so if you are familiar with those basics, predicting what they will do given a move by your troops becomes pretty easy.

    If you try the scenario you mentioned with 4 hcavs instead of 1 against 4 muskets, set them to Honor 3-4 (assuming your muskies are honor 2-3), and keep them together, my guess is you should be able to charge the muskets (not head on, but from an angle) and route them rather easily. If you want to control the muskies, well, I'm not aware of any way you can force the hcavs to stay together and charge you. Maybe some of the stat/AI wizs here will see your post and comment.
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  4. #4
    This comment is witty! Senior Member LittleGrizzly's Avatar
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    Default Re: They keep running away?!?!

    my understanding is that turning morale off does not actually turn it off but increases it by +12

    try having just 2 muskets vs the cav or 4 muskets vs 2 cav, a bridge would be a good way to force them to come at you a paticular way.
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  5. #5

    Lightbulb Re: They keep running away?!?!

    I think Games are More Fun when there difficult,

    Like when your always Saying "OH NO!! Im under attack"
    Then having to reposition your men, Which in turn means you haft to start to re think Your entier battle plan,
    I beleve thats fun.


    I cant see what fun it is to just enter the game and have the opponent runaway.


    and to quote you

    "I only buy games when they are reduced to 5 pounds or so anyway, so no lost value there."

    You have already lost A lot of game play, And this game Is GREAT,
    so your loosing A Lot of game value,
    Even if you bought if for little money,

    Im shure youd watch all the channels on a new tv, Even if it was cheap


    _edited for additional_

    I Bought shogun off the shelf when it was Released. I Could NOT win a Battle Even when i out numbered there people 2 to 1,
    Im some what ashamedd to say that But its true,
    But then again it was quite a long time ago,

    But I really enjoyed trying,
    Probably becous loosing is a part of the game,

    and any way when you win,
    You feel all smug and its worth it lol.


    ShambleS
    Last edited by Shambles; 04-02-2005 at 03:33.

  6. #6

    Default Re: They keep running away?!?!

    Um. Sorry mate, but some of us have to spend the other $42 on food, clothing, and shelter. Gameplay time doesn't trump those. :P

    ayqazi, you might try and get a friend interested in S:TW and then set up an online game to test these things, with him controlling the HC. Or, if you've got 2 computers and some money to bust, get anothr copy and play against yourself.
    "Fighting for peace is like screwing for virginity...
    ... the product of screwing being newborn virgins and the product of pacification wars being peace."

  7. #7

    Default Re: They keep running away?!?!

    Irinami: I already use a laptop for my experimentation work (remember, I'm just experimenting here, its meant to be laboratory conditions! That's why I wanna hack the AI!) But I can't be bothered to set it up each time.


    Shambles: I know I should, but I just hate losing. Don't put me in charge of any troops when the aliens invade, ok? :-)

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