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  1. #1

    Default Most Ridiculous/Hated unit

    What unit to you most dread to face on the field? Does this unit behave as it should historically?

    I figured I would ask because I was storming a Seluecid city the other day with about 10 platoons of Armoured Hoplites. I figured in-city fighting would make the enemy's chariots inneffective. Wrong-o! Not only did the scythed chariots plow straight through a concentrated phalanx, I watched one of them wading through my men like he was invincible. I was so disgusted I reloaded the game and decided to starve the buggers out.

    Why do these scythed chariots get 4 damn hit points?? And why are they effective on all terrains?
    Ah...morality. The last bastion of a coward.

  2. #2

    Default Re: Most Ridiculous/Hated unit

    Dogs, I hate dogs.
    I mean the doggie units in RTW, not the real dogs

  3. #3
    Member Member Tora's Avatar
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    Default Re: Most Ridiculous/Hated unit

    Most definitely dogs.Their entire behaviour and effect defies logic, especially when they become separated from their handlers.
    Even when the labels "Dead","Routing","This unit has left the field" appear they're still tearing chunks out of my men, who seem oblivious to their presence and only aware of their handlers.
    Post 1.2 Spain seems to be one huge kennels, armies of over 50% canine composition being common, !00% on a couple of memorable occasions. I don't bother trying to conquer it as I seem to eventually be overwhelmed by dogs when besieged. The way they can stream unchecked through a destroyed gate is farcical.
    "St Juniper once said, 'By his loins shall ye know him and by the length of his rod shall he be measured.' The length of my rod is a mystery to all but the Queen, and a thousand Turkish whores, but the
    fruits of my loins are here for all to see. I have two sons, Henry and.... another one.
    Step forward, Harry, Prince of Wales."

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  4. #4
    One of the Undutchables Member The Stranger's Avatar
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    Default Re: Most Ridiculous/Hated unit

    Quote Originally Posted by Titus Livius
    What unit to you most dread to face on the field? Does this unit behave as it should historically?

    I figured I would ask because I was storming a Seluecid city the other day with about 10 platoons of Armoured Hoplites. I figured in-city fighting would make the enemy's chariots inneffective. Wrong-o! Not only did the scythed chariots plow straight through a concentrated phalanx, I watched one of them wading through my men like he was invincible. I was so disgusted I reloaded the game and decided to starve the buggers out.

    Why do these scythed chariots get 4 damn hit points?? And why are they effective on all terrains?
    only the horses get 4 DAMN hitpoints the rider only one

    We do not sow.

  5. #5
    Narcissist Member Zalmoxis's Avatar
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    Default Re: Most Ridiculous/Hated unit

    My most hated unit is the AI general. Charging into spears and getting killed even though you outnumber the enemy isn't exactly a sign that the man in question is a good general.
    "Under capitalism, man exploits man. Under communism, it's just the opposite." - John Kenneth Galbraith

  6. #6
    Merkismathr of Birka Member PseRamesses's Avatar
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    Default Re: Most Ridiculous/Hated unit

    All chariots are a pain in the a_s! Overpowered and just rolls through anything that stands in their way. No way a chariot-charge would go through a 8 row deep phalanx formation in real life. This is one of the main reasons why the Eggys and Brits do so well against their neighbours. I do hope CA patch this or some modder.
    Playing v1.2 I still think archers do a bit too well against cavalry. Unprotected and armed with short swords they should really be a snack for any cav, don´t you think?

  7. #7
    Cellular Microbiologist Member SpencerH's Avatar
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    Default Re: Most Ridiculous/Hated unit

    Druids and screeching women. Yeah right! Maybe there should be an apostles unit.
    E Tenebris Lux
    Just one old soldiers opinion.
    We need MP games without the oversimplifications required for 'good' AI.

  8. #8
    Member Member cunctator's Avatar
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    Default Re: Most Ridiculous/Hated unit

    Most hated Unit:
    Definitely Chariots. They can kill cavalry in seconds and drive through massive infantry formations. I think the main problem with them is that their acceleration, manouvrebilaty and max. speed is too hight.

    Most ridiculous unit:
    Head hurlers

  9. #9

    Default Re: Most Ridiculous/Hated unit

    Quote Originally Posted by PseRamesses
    All chariots are a pain in the a_s! Overpowered and just rolls through anything that stands in their way. No way a chariot-charge would go through a 8 row deep phalanx formation in real life. This is one of the main reasons why the Eggys and Brits do so well against their neighbours. I do hope CA patch this or some modder.
    Playing v1.2 I still think archers do a bit too well against cavalry. Unprotected and armed with short swords they should really be a snack for any cav, don´t you think?
    Agreed. I remember one time I was fighting rebels, and I had my general charge into a group of slingers. I figured they'd be a pushover. A few seconds later, after THEY had charged ME, my general was killed and most of his cavalry massacred. Always good for a laugh.
    Ah...morality. The last bastion of a coward.

  10. #10
    Member Member Folcumbane's Avatar
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    Default Re: Most Ridiculous/Hated unit

    I hate those anachronistic egyptian units in RTW.

  11. #11
    Thread killer Member Rodion Romanovich's Avatar
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    Default Re: Most Ridiculous/Hated unit

    Quote Originally Posted by PseRamesses
    All chariots are a pain in the a_s! Overpowered and just rolls through anything that stands in their way. No way a chariot-charge would go through a 8 row deep phalanx formation in real life. This is one of the main reasons why the Eggys and Brits do so well against their neighbours. I do hope CA patch this or some modder.
    Playing v1.2 I still think archers do a bit too well against cavalry. Unprotected and armed with short swords they should really be a snack for any cav, don´t you think?
    Chariots are easy to beat. Scythed ones: flaming arrows and/or flaming art until they run amok, which they do quickly. Non-scythed close combat ones: kill with prolonged arrow fire, one or two volleys of skirmisher javelins, or cavalry to their rear. Chariot archers: kill with arrows and finish them off with cavalry. They're ridiculously weak if you can catch up with them, especially if you charge their rear (which is often the case because they try to skirmish and then turn their back towards the hunter). I don't see why people still complain so much about chariots, once you've figured out these things they're a piece of cake. Besides, there's also the tactic of letting them through your lines and killing them behind. Not well implemented in the engine as you have no function to make your men step aside, but casualties are low in the first chariot charge and you just need to charge some cavalry or other reserves you had behind the line into the slowed down chariots behind and they rout instantly (sometimes back through their own men). Only thing to watch out for is morale penalty for your units when you let the chariots pass through your lines and give casualties.

    My most hated unit: urban cohort. They beat phalanx in front to front charge, and don't rout until they've been killed to 95 percent AND are surrounded by 10 phalanx units and 10 cathapract units. I might be exaggerating a little, but unfortunately not much. Another hated unit is the praetorian cavalry - very unrealistc with roman cavalry that can easily beat cathapracts. I also dislike egypt, their entire unit rooster, due to unrealism. They're very good fighters though if you command them yourself, but they belong in another time period than that of the game.

    Head hurlers are also unrealistic, but I usually play with zoom out and they're equivalent to slingers in power and range (I think?), so I just pretend they're slingers when I play. Druids might not be nice, but without them gaul wouldn't be a challenge at all to conquer later in the game. I'd support removing both head hurlers and druids, but with replacements to keep the poor factions from getting too weak... Britain without head hurlers or replacement would be easy to battle - kill half the army from a distance then they'll charge and then you kill the rest easily. Gaul without druids would be - charge one flank with 3-4 cavalry units and then move inwards until 2-3 units have routed, then the entire army routs. Make sure to have plenty of light cavalry to kill the routing units.
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  12. #12
    One of the Undutchables Member The Stranger's Avatar
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    Default Re: Most Ridiculous/Hated unit

    than mod roman cavalry size down or mod their stats. your complaining but it's easy to fix

    We do not sow.

  13. #13

    Default Re: Most Ridiculous/Hated unit

    Quote Originally Posted by LegioXXXUlpiaVictrix
    Another hated unit is the praetorian cavalry - very unrealistc with roman cavalry that can easily beat cathapracts.
    Actually, if you Alt-double right click on the enemy praetorian cavalry while commanding cataphracts, they will eat up their opponent. Reasing being is they switch to their lances when engaged in melee if u hold down the alt button before u attack. Im not sure if cappadocian cavalry do the same but parthian cataphracts will eat praetorians for breakfast. Cataphracts become so powerful they can even take a full unit of urban cohort 1v1 this way. Try it out in custom battle.

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