Quote Originally Posted by SwordsMaster
IMO it COULD be good, but needs a LOT of tweaking.
Bingo. This is a demo after all. It likely has some rough edges.

The combat values do indicate that realism is not a high priority. As a Napoleonic looking semi-arcade battle/strategy game it might be fun.

Quote Originally Posted by Simon Appleton

Are you sure about those combat stats? Hussars have 65 melee strength compared to 15 for household cav? Household cav have 45 fire strength compared to 38 for rifles? It's just bizarre. One nice thing about the TW series is that although we can grumble about details, the unit stats and hence match ups by and large "feel" right.
These are the values the game reports when you mouse over the units. I’ve seen this sort of thing in other designs. When every strength must have a corresponding weakness then units get wacky and unreal. It’s the RPS paradigm run amuck.