Haha! Thanks m8 ... and yes you are right, I saved the game at the point in the story where I stopped because I got tired, but I did play a few more turns and Katsuyori of course did try to shag me. I won the battles but he hurt me bad, and was hurt bad in return. At the point where I stopped, Hojo capitalized on our mutual weakness and attacked Shinano in force. Given my limited ability to train troops quickly, I will be hard-pressed to resecure my borders. Lots of troops in Shinano means both Mikawa and Totomi must be heavily garrisoned, and I can't yet afford a lot of troops. Use of shinobi and unexpected attacks with my ninja special forces, usually via the sea, will be crucial in keeping enemies off my back in the meantime. This is one of the most difficult campaigns for me, so it's very possible that I could lose. That's why I like it--so much depends on what the others do, and if they team up against me, well, chances are good that history will be rewritten.
I'll continue the story here and there when I have time; it just takes a while to do a turn and then write about it with enough detail to give a decent picture of what's going on. Things might go down differently when I replay it, we'll see. The AI doesn't always do the same thing when you reload a saved game. When I have a nice battle I'll take screenies from the replay and post them, which should help readers visualize it better. It seems many enjoy the tactical aspects of a battle more than the big strategic picture.
Thanks for letting me know that you enjoyed reading it. It's silly, but fun. A couple people have PM'd me saying they were enjoying it, and if even one is entertained, then it's worth the time invested. It's good practice too, keeping the pen sharp. Well, fingers in this case--fortunately I can type pretty fast.
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