Warhammer Total War are a fantasy mod, that is based on the game 'Warhammer Fantasy', the game is being beta tested (I'm one of them).
Warhammer Total War are a fantasy mod, that is based on the game 'Warhammer Fantasy', the game is being beta tested (I'm one of them).
Looks... where's the beatsmen. and the Lizardmen and not to mention the Bloodthirster
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"…Birds of battle screech, the grey wolf howls, spears rattle, shield answers shaft. …Then many a thegn, laden in gold, buckled on his sword-belt. …The hollow shield called for bold men"s hands..."
it's not finished yet![]()
Can you tell us something about the scope of the mod and what is planned to be included? The information page on your site is rather brief.![]()
Epistolary Richard's modding Rules of CoolCool modders make their mods with the :mod command line switch
If they don't, then Cool mod-users use the Mod Enabler (JSGME)
Cool modders use show_err
Cool modders use the tutorials database
Cool modders check out the Welcome to the Modding Forums! thread
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Cool modders help each other out
scope? (sorry my english isn't so good)
Chaos Khorne Warriors
Mounted Daemonettes
Fighting Slaanesh Warriors
High Elf Spearmen
Reiksguard Knights
Empire Spearmen![]()
Marauder Horsemen charging Spearmen
Greatswords vs Chaos Warriors
Army of Emprie
Empire vs Chaos
Emprie vs Chaos 2
Empire vs Chaos 3
our only skeletons
that was just some pictures of whats made (it's not all), and I have to say that it isn't me that have done any of these models (in fact, I'm only a beta tester)
By scope he means the range of what it will include.
Which factions? How big will the campaign map be? What do you hope to include?
Well it looks sweet. I don't even own RTW, but the amount of cool mods that are in the works for it may mean I get the game just to play the mods!!!Originally Posted by The Swordmaster
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OkayOriginally Posted by Myrddraal
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Factions:
Chaos: a combination of big humans in armours and daemons.
Empire: humans with lot of diffrent infantery and powerfull cavalry, they have also cannons and guns.
High Elves: elves wich is very arogant, very tall, and got long spears, longbows, and repeater balistas.
Dark Elves: High Elves that have gone to the "dark side".
Wood Elves: High Elves that have chosen the way to live in forests and are more primitive.
Dwarfs: short fat men with long beards and guns (and cannons)
Bretonia: Humans with many good horsemen (mostly knights).
Lizardmen: lizards on two legs (and very big) that lives in jungles.
Skaven: a rat people wich lives in the underground and have many assasins.
Beastmen: most of them looks like goats on two legs, and they got minotaurs, dragonogres, and other big creatures.
Chaos Dwarfs (perhaps): Dwarfs that has gone to the dark side.
Ogres (perhaps): big fat and strong "men".
Orcs & Goblins: a big horde of greenskins, they are in war with everything/everyone.
Campaign map: it isn't finished yet, but it is in work.
Approximately how close to a release are you? I imagine that if you're in beta-testing then you must have something pretty close to being ready?
Epistolary Richard's modding Rules of CoolCool modders make their mods with the :mod command line switch
If they don't, then Cool mod-users use the Mod Enabler (JSGME)
Cool modders use show_err
Cool modders use the tutorials database
Cool modders check out the Welcome to the Modding Forums! thread
Cool modders keep backups
Cool modders help each other out
I think it will be in a cople of months
Where are the vampire counts or tomb kings of khemri?
Also from what i remember of warhammer beastmen would come under the chaos banner and ogres are used by mercenary armies, empire and orcs/goblins.
Last edited by stu; 04-06-2005 at 16:50.
ups sorry, I forgot:
Vampire Counts: vampires, zombies, skeletons and the like.
Tomb Kings: skeletons.
there have been some discustion about to make Chaos and Beastmen to one faction, but most of us would like two seperate factions.
Ogres have got there own team on the TT game![]()
You could try making Demons, Chaos Warriors, and Beastmen different factions. It would actually be a good way to use the Rome 1 + 3 setup, you guys may want to consider that.
Also, maybe a Tilean faction would be a good addition, there's plenty of info about them thanks to the Dogs of War army.
Last edited by QwertyMIDX; 04-07-2005 at 06:42.
History is for the future not the past. The dead don't read.
Operam et vitam do Europae Barbarorum.
History does not repeat itself. The historians repeat one another. - Max Beerbohm
about the chaos warriors - daemons - beastmen thing, we already have planed to make the "Roman" factions as the Empire (Talabheim, Middenheim, Nuln and the Emperor: Altdorf)
Tilean faction is no option!!! We may not make any teams/factions that isn't in the Games-Workshop Warhammer Fantasy![]()
The Tileans make up the bulk of the Dogs of War, they're definatly a part of the TT game.
If you want to use the Rome set up for the Empire that's fine with me, I just had a great vision of The 4 Chaos Gods (Senate) dispensing Gifts of Chaos like Greater Demons and Chaos Dragons, (I used to play with a Chaos Warrior, I'm probably biased).
History is for the future not the past. The dead don't read.
Operam et vitam do Europae Barbarorum.
History does not repeat itself. The historians repeat one another. - Max Beerbohm
We thought that making the chaos factions (chaos warriors of diffrent kind and daemons) was not an option.
but that with the Tilean, I thought you meant someone else (some humans in the east).
its been a while since i played warhammer so youll have to forgive me if im wrong but from what i can remember tilea produces only mercenary units for the dogs of war armies. and are the only region to produce pikemen.
humans in the east would be from cathay (i beleve)
Last edited by stu; 04-08-2005 at 12:06.
Looks Impressive, Looks like i may have to dust of my armour and lead my Reiksguard back into the fray once again!!! For the Empire!!!
Kislev horse archers likley to be included?
Chelsea - Simply Champions!
RTK4Flintoff in multi-player
yes, but we don't know if it's gonna be a faction or mecanaries (or both)Originally Posted by King Edward
actually I'm kinda impressed that so many here knows Warhammer![]()
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I used to collect - but the cost got to be prohibitive. I also found the actual battles quite slow moving. I always preferred the amassing of an army to actually fighting with it!
But now that this mod is in development I'm sure that the battles will be much superior to those of the table top game!
Best of luck with this! Its looking great so far!
THE AGE OF MANKIND
- Deceased
Im also beta testing this mod guys although my inputs been limited because of commitments to clan and my own mp campaign mod and all other sorts of stuff im planning to download the latest beta at the weekend and get stuck into it :)
"The mind is everything. What you think you become."
"The whole secret of existence is to have no fear. Never fear what will become of you, depend on no one. Only the moment you reject all help are you freed."
Buddha
what are your name on zodiak-productions?Originally Posted by Swoosh So
Wolf_Swoosh, btw where are the skeletons from a new beta?
"The mind is everything. What you think you become."
"The whole secret of existence is to have no fear. Never fear what will become of you, depend on no one. Only the moment you reject all help are you freed."
Buddha
I don't think they've taken the skeletons in the beta test yet![]()
Just here to say that this mod looks great and is gonna be good when its finished .About the kislev guys (seeing as thier allied to the Empire and all) maybe you could have them as mercinaries for the Empire. Its just a small suggestion.
Good luck
-If you want to critisize some one, walk a mile in their shoes. So when you critisize them you will be a mile away and have their shoes.
-A man does not discover new lands without losing sight of the shore.
Proud Member of the Anti-Jamster Crusade
yeah we have been talking about making them as mecenaries, but we don't know yet
What about Estila and Araby?
I don't play Warhammer, but I do play the Warhammer mod for Civ3, which is excellent.
in the TT game you can't play Estila and Araby, so we are not alowed to make them![]()
and where can I get the Warhammer mod for Civ3???
Kislev actually has it 's own army list I believe so could be represented seperately to give someone in the north for Chaos to contend with before they hit the other nations, after all I'd expect Chaos to be like the Romans in R:TW for steamrolling ability.
For Tilea, I suppose they should be left out since they are not a unified nation, more fighrting city states, however maybe all types of merc could be recruited in Tilean regions to represent them all ammasing here?
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