I'm not particulary thrilled with it either, but the goal is to develop workable solutions to the bug. Since we can't get into the source code and CA is unwilling to address it, we're left with these sledgehammer approaches. But any choice is better than no choice. Speaking of which.....Originally Posted by bouis
Many thanks for taking this on, and I look forward to hearing the results of your tests! Good luck!VMWare might be the best option, if it has improved any since I last used it a long time ago. Unfortunately back then RAM certainly wasn't the only limitation. It rarely worked for 3d apps, and when it worked it was awfully slow.
I will give it a shot though.![]()
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